WoW:API GetItemInfo: Difference between revisions
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{{wowapi}}__NOTOC__ | |||
Return information about a specific item. | Return information about a specific item. | ||
args = GetItemInfo(itemID | args = GetItemInfo(itemID or "itemString"); | ||
== Parameters == | == Parameters == | ||
=== Arguments === | === Arguments === | ||
:( | :(itemId or "[[itemString]]") | ||
:; | :;itemId : Integer - The numeric ID of the item. ie. 12345 | ||
:;"itemString" : String - The full item ID in string format. | :;"[[itemString]]" : String - The full item ID in string format, e.g. "item:12345:0:0:0" | ||
=== Returns === | === Returns === | ||
:itemName, | :itemName, itemString, itemQuality, itemMinLevel, itemType, itemSubType, itemStackCount, itemEquipLoc, itemTexture | ||
:;itemName : String - The name of the item. | :;itemName : String - The name of the item. | ||
:; | :;[[itemString]] : String - The item id in string format, e.g. "item:12345:0:0:0". | ||
:;itemQuality : Integer - The [[API TYPE Quality|quality]] of the item. The value is 0 to 6, which represents Poor to Artifact. | :;itemQuality : Integer - The [[API TYPE Quality|quality]] of the item. The value is 0 to 6, which represents Poor to Artifact. | ||
:;itemMinLeveL : Integer - The minimum level required to use the item, 0 being no level requirement. | :;itemMinLeveL : Integer - The minimum level required to use the item, 0 being no level requirement. | ||
:;itemType : String - The | :;[[itemType]] : String - The type of the item. Armor, Weapon, Quest, Key, etc. | ||
:;itemSubType : String - The | :;itemSubType : String - The sub type of the item. Enchanting, Cloth, Sword, etc. See [[itemType]]. | ||
:;itemStackCount : Integer - How many of the item per stack. ie. 20 for Runecloth, 1 for weapon, 100 for Alterac Ram Hide, etc. | :;itemStackCount : Integer - How many of the item per stack. ie. 20 for Runecloth, 1 for weapon, 100 for Alterac Ram Hide, etc. | ||
:; | :;[[itemEquipLoc]] : String - Where the item may be equipped, if it can. The string returned is also the name of a global string variable, i.e. for "INVTYPE_HEAD" there is a INVTYPE_HEAD variable containing a localized, displayable name of the location. | ||
:;itemTexture : String - The name and path for the inventory icon texture for the item. | :;itemTexture : String - The name and path for the inventory icon texture for the item. | ||
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: This function will <b>ONLY</b> retrieve data that is in your local cache. | : This function will <b>ONLY</b> retrieve data that is in your local cache. | ||
: If you have never seen the item that belongs to the Item ID or Item Link it will return ''nil''. | : If you have never seen the item that belongs to the Item ID or Item Link it will return ''nil''. | ||
: All string returns (itemName, itemType, itemSubType | : All string returns (itemName, itemType, itemSubType) are localized. Prior to 1.9, itemEquipLoc was localized also. | ||
== Common usage == | == Common usage == | ||
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local itemId = nil; | local itemId = nil; | ||
if ( type(link) == "string" ) then | if ( type(link) == "string" ) then | ||
_,_, itemId = string.find(link, "item:(%d+):"); | |||
if(itemId) then | |||
return GetItemInfo(itemId); | |||
end | |||
end | end | ||
end | end | ||
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local itemName, itemLink, itemQuality, itemLevel, itemType, itemSubType, itemCount, itemTexture | local itemName, itemLink, itemQuality, itemLevel, itemType, itemSubType, itemCount, itemTexture | ||
= GetItemInfoFromItemLink(link); | = GetItemInfoFromItemLink(link); | ||
The above function will work with [[itemString]]s as well as [[itemLink]]s. | |||
Revision as of 07:43, 11 August 2006
← WoW API < GetItemInfo
Return information about a specific item.
args = GetItemInfo(itemID or "itemString");
Parameters
Arguments
- (itemId or "itemString")
- itemId
- Integer - The numeric ID of the item. ie. 12345
- "itemString"
- String - The full item ID in string format, e.g. "item:12345:0:0:0"
Returns
- itemName, itemString, itemQuality, itemMinLevel, itemType, itemSubType, itemStackCount, itemEquipLoc, itemTexture
- itemName
- String - The name of the item.
- itemString
- String - The item id in string format, e.g. "item:12345:0:0:0".
- itemQuality
- Integer - The quality of the item. The value is 0 to 6, which represents Poor to Artifact.
- itemMinLeveL
- Integer - The minimum level required to use the item, 0 being no level requirement.
- itemType
- String - The type of the item. Armor, Weapon, Quest, Key, etc.
- itemSubType
- String - The sub type of the item. Enchanting, Cloth, Sword, etc. See itemType.
- itemStackCount
- Integer - How many of the item per stack. ie. 20 for Runecloth, 1 for weapon, 100 for Alterac Ram Hide, etc.
- itemEquipLoc
- String - Where the item may be equipped, if it can. The string returned is also the name of a global string variable, i.e. for "INVTYPE_HEAD" there is a INVTYPE_HEAD variable containing a localized, displayable name of the location.
- itemTexture
- String - The name and path for the inventory icon texture for the item.
Example
local sName, sLink, iQuality, iLevel, sType, sSubType, iCount = GetItemInfo(16846); message(sName..","..iQuality..","..sType..","..iCount);
Result
- Message box will pop-up with - "Giantstalker's Helmet,4,Armor,1".
Details
- This function will ONLY retrieve data that is in your local cache.
- If you have never seen the item that belongs to the Item ID or Item Link it will return nil.
- All string returns (itemName, itemType, itemSubType) are localized. Prior to 1.9, itemEquipLoc was localized also.
Common usage
function GetItemInfoFromItemLink(link) local itemId = nil; if ( type(link) == "string" ) then _,_, itemId = string.find(link, "item:(%d+):"); if(itemId) then return GetItemInfo(itemId); end end end local link = FunctionThatGetsItemLink(arg1, arg2); local itemName, itemLink, itemQuality, itemLevel, itemType, itemSubType, itemCount, itemTexture = GetItemInfoFromItemLink(link);
The above function will work with itemStrings as well as itemLinks.