WoW:API GetLootRollItemInfo: Difference between revisions

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(added a bit more information about the rollId numbers)
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<center>'''GetLootRollItemInfo'''</center>
{{wowapi}} __NOTOC__


  GetLootRollItemInfo(RollID);
  GetLootRollItemInfo(RollID);


----
== Parameters ==
;''Arguments''
=== Arguments ===
:( rollId )


:(required)
:;rollid : Number - The number increments by 1 for each new roll. The count is not reset by reloading your UI with ReloadUI() or /console reloadui
:;Rollid : Number - The number increases with every roll you have in a party. Till how high it counts is currently unknown.


----
=== Returns ===
;''Returns''


:texture (string)
:texture (string)
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:count (integer)
:count (integer)
:quality (integer)
:quality (integer)
:bindOnPickUp (boolean)


----
== Example ==
;''Example''


:GroupLootFrame_OnShow
:GroupLootFrame_OnShow
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----
----
-Documentation by --[[User:LumpN|LumpN]]
-Documentation by --[[User:LumpN|LumpN]]
{{Template:WoW API}}

Revision as of 23:44, 20 June 2006

WoW API < GetLootRollItemInfo

GetLootRollItemInfo(RollID);

Parameters

Arguments

( rollId )
rollid
Number - The number increments by 1 for each new roll. The count is not reset by reloading your UI with ReloadUI() or /console reloadui

Returns

texture (string)
name (string)
count (integer)
quality (integer)
bindOnPickUp (boolean)

Example

GroupLootFrame_OnShow
function GroupLootFrame_OnShow()
 local texture, name, count, quality = GetLootRollItemInfo(this.rollID);
 getglobal("GroupLootFrame"..this:GetID().."IconFrameIcon"):SetTexture(texture);
 getglobal("GroupLootFrame"..this:GetID().."Name"):SetText(name);
 local color = ITEM_QUALITY_COLORS[quality];
 getglobal("GroupLootFrame"..this:GetID().."Name"):SetVertexColor(color.r, color.g, color.b);
end

-Documentation by --LumpN