WoW:API GameTooltip SetText: Difference between revisions
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m (Move page script moved page API GameTooltip SetText to API GameTooltip SetText without leaving a redirect) |
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{{widgetmethod}} | |||
SetText("text"[, red, green, blue[, alpha[, textWrap]]]) | |||
Sets the text of the tooltip. | Sets the text of the tooltip. | ||
== Arguments == | |||
''' | :;"text" : string - The text of the new tooltip. Variable can be used inplace of a string. | ||
:;red : Optional - number range 0 to 1 - red color value for text string | |||
:;green : Optional - number range 0 to 1 - green color value for text string | |||
:;blue : Optional - number range 0 to 1 - blue color value for text string | |||
:;alpha : Optional - number range 0 to 1 - specifies the opacity of text. Default is 1. | |||
:;textWrap : Optional - {{api|boolean|t=t}} - 'true' to wrap the text string to fit the tooltip box. Default is 'false'. | |||
== Returns == | |||
:none | |||
== Example == | |||
GameTooltip:SetText("This is my awesome tooltip!", 0.5, 0.5, 0.5, 0.75, 1) | |||
Would result in a semi transparent, greyish colored tooltip that would probably be wrapped to a second line due to the textWrap flag and its length. | Would result in a semi transparent, greyish colored tooltip that would probably be wrapped to a second line due to the textWrap flag and its length. | ||
== Details == | |||
When using the flag the tooltip width is set at a preset size (about the size of the ability tooltips on spells.). Long tooltips will go off the side of the screen if this is not set. Alternatively you can simply use a "\n" in the "text" arg to force a new line. | |||
If optional parameters are not specified the text defaults to Gold color, Full Opaque, and NON-wrapped. |
Latest revision as of 04:45, 15 August 2023
← Widget API ← GameTooltip < SetText
SetText("text"[, red, green, blue[, alpha[, textWrap]]])
Sets the text of the tooltip.
Arguments[edit]
- "text"
- string - The text of the new tooltip. Variable can be used inplace of a string.
- red
- Optional - number range 0 to 1 - red color value for text string
- green
- Optional - number range 0 to 1 - green color value for text string
- blue
- Optional - number range 0 to 1 - blue color value for text string
- alpha
- Optional - number range 0 to 1 - specifies the opacity of text. Default is 1.
- textWrap
- Optional - boolean - 'true' to wrap the text string to fit the tooltip box. Default is 'false'.
Returns[edit]
- none
Example[edit]
GameTooltip:SetText("This is my awesome tooltip!", 0.5, 0.5, 0.5, 0.75, 1)
Would result in a semi transparent, greyish colored tooltip that would probably be wrapped to a second line due to the textWrap flag and its length.
Details[edit]
When using the flag the tooltip width is set at a preset size (about the size of the ability tooltips on spells.). Long tooltips will go off the side of the screen if this is not set. Alternatively you can simply use a "\n" in the "text" arg to force a new line.
If optional parameters are not specified the text defaults to Gold color, Full Opaque, and NON-wrapped.