WoW:API GetDefaultLanguage: Difference between revisions

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<center>'''GetDefaultLanguage''' ''-Documentation by Jackson Colorado-''</center>
{{wowapi}} __NOTOC__
 
Returns the Language used by the indicated Player.
 
GetDefaultLanguage("player");
 
----
;''Arguments''
 
:String "player" : I haven't tested this thoroughly yet, but it seems that you can use the same constants that are used in the UnitName() function.  Giving it "player" will return your own default language, for example.
 
----
;''Returns''
 
:String language : the default language of the indicated object.
 
 
----
;''Example''
if( GetDefaultLanguage("player") ~= arg3) then ChatFrame:AddMessage(arg2 .. " is not speaking your language!"); end
 
(Remember, arg2 is the author and arg3 is the language in a standard "MSG" event.)
 
;''Result''
If the player doesn't speak the same language as the person who spoke the message, you get:
 
(author) is not speaking your language!
 
----
;''Description''
 
Returns the Language used by the indicated Player.
Returns the Language used by the indicated Player.
language = GetDefaultLanguage(unit);


----
==Parameters==
{{Template:WoW API}}
===Arguments===
[[Category:API Functions|GetDefaultLanguage]]
:;player : [[UnitId]] - unit whose default language you wish to query.
[[Category:API Chat Functions|GetDefaultLanguage]]
===Returns===
[[Category:API Communication Functions|GetDefaultLanguage]]
:;language : the default language of the indicated object, usually the faction's common language (i.e. "Common" and "Orcish").

Latest revision as of 04:45, 15 August 2023

WoW API < GetDefaultLanguage

Returns the Language used by the indicated Player.

language = GetDefaultLanguage(unit);

Parameters[edit]

Arguments[edit]

player
UnitId - unit whose default language you wish to query.

Returns[edit]

language
the default language of the indicated object, usually the faction's common language (i.e. "Common" and "Orcish").