WoW:API UnitRangedAttackPower: Difference between revisions
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{{wowapi}} __NOTOC__ | |||
Returns the unit's ranged attack power and modifiers. | |||
base, posBuff, negBuff = UnitRangedAttackPower("unit"); | base, posBuff, negBuff = UnitRangedAttackPower("unit"); | ||
==Parameters== | |||
===Arguments=== | |||
:;unit : String - The [[API TYPE UnitId|UnitId]] to get information from. (Likely only works for <tt>"player"</tt> and <tt>"pet"</tt>) | :;unit : String - The [[API TYPE UnitId|UnitId]] to get information from. (Likely only works for <tt>"player"</tt> and <tt>"pet"</tt>) | ||
===Returns=== | |||
:;base : Number - The unit's base ranged attack power (seems to give a positive number even if no ranged weapon equipped) | :;base : Number - The unit's base ranged attack power (seems to give a positive number even if no ranged weapon equipped) | ||
:;posBuff : Number - The total effect of positive buffs to ranged attack power. | :;posBuff : Number - The total effect of positive buffs to ranged attack power. | ||
:;negBuff : Number - The total effect of negative buffs to the ranged attack power (a negative number) | :;negBuff : Number - The total effect of negative buffs to the ranged attack power (a negative number) | ||
==Example== | |||
local base, posBuff, negBuff = UnitRangedAttackPower("player"); | local base, posBuff, negBuff = UnitRangedAttackPower("player"); | ||
local effective = base + posBuff + negBuff; | local effective = base + posBuff + negBuff; | ||
message("Your current ranged attack power: " .. effective); | |||
===Result=== | |||
A message with your current ranged attack power is displayed. | |||
Latest revision as of 04:47, 15 August 2023
← WoW API < UnitRangedAttackPower
Returns the unit's ranged attack power and modifiers.
base, posBuff, negBuff = UnitRangedAttackPower("unit");
Parameters[edit]
Arguments[edit]
- unit
- String - The UnitId to get information from. (Likely only works for "player" and "pet")
Returns[edit]
- base
- Number - The unit's base ranged attack power (seems to give a positive number even if no ranged weapon equipped)
- posBuff
- Number - The total effect of positive buffs to ranged attack power.
- negBuff
- Number - The total effect of negative buffs to the ranged attack power (a negative number)
Example[edit]
local base, posBuff, negBuff = UnitRangedAttackPower("player"); local effective = base + posBuff + negBuff; message("Your current ranged attack power: " .. effective);
Result[edit]
A message with your current ranged attack power is displayed.