WoW:API MoveBackwardStart: Difference between revisions
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m (Move page script moved page API MoveBackwardStart to API MoveBackwardStart without leaving a redirect) |
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(6 intermediate revisions by 6 users not shown) | |||
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{{wowapi}} | |||
{{protectedapi|1.10|}} | |||
The player begins moving backward at the specified time. | The player begins moving backward at the specified time. | ||
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---- | ---- | ||
;''Example'' | ;''Example'' | ||
MoveBackwardStart( | MoveBackwardStart(GetTime()*1000 + 1000); | ||
;''Result'' | ;''Result'' | ||
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;''Description'' | ;''Description'' | ||
: The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time. | : The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time. | ||
: As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press. | |||
Latest revision as of 04:46, 15 August 2023
This function is PROTECTED, and can only be called from Blizzard code.
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The player begins moving backward at the specified time.
MoveBackwardStart(startTime);
- Arguments
- (Number startTime)
- startTime
- Begin moving backward at this time
- Returns
- nil
- Example
MoveBackwardStart(GetTime()*1000 + 1000);
- Result
- Description
- The player begins moving backward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveBackwardStart(GetTime()*1000 + 1000); would cause you to start moving backward in one second's time.
- As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.