WildStar:Useful macros/New macros: Difference between revisions
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(Created page with "== New Macros == :''Place new macros here by editing this section.''") |
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* Use: Toggles between 3 tiers of settings to give a FPS boost for Instance, PvP, or whenever unplayable. | * Use: Toggles between 3 tiers of settings to give a FPS boost for Instance, PvP, or whenever unplayable. | ||
* Notes: Each click or use will toggle to next setting and wrap around back to default. | * Notes: Each click or use will toggle to next setting and wrap around back to default. | ||
* See: [[CVars#lod.renderTargetScale]] | * See: [[../../CVars/#lod.renderTargetScale]] | ||
* Works in 1.0.7 | * Works in 1.0.7 | ||
Latest revision as of 03:17, 9 August 2023
New Macros[edit]
- Place new macros here by editing this section.
Toggle Full-screen and Window[edit]
/eval vf,ve = "video.fullscreen","video.exclusive" /eval v = not Apollo.GetConsoleVariable(ve) /eval Apollo.SetConsoleVariable(ve, v) Apollo.SetConsoleVariable(vf, v)
- Use: Toggles between windowed mode or full-screen for game video
FPS boost[edit]
/eval local n=Apollo.GetConsoleVariable("lod.renderTargetScale") if n==1 then n=.75 elseif n==.75 then n=.5 else n=1 end Apollo.SetConsoleVariable("lod.renderTargetScale", n) Print("Scale set to "..n)
- Use: Toggles between 3 tiers of settings to give a FPS boost for Instance, PvP, or whenever unplayable.
- Notes: Each click or use will toggle to next setting and wrap around back to default.
- See: [[../../CVars/#lod.renderTargetScale]]
- Works in 1.0.7
Role check failed[edit]
If you are a tank class:
/eval MatchingGame.SelectRole(MatchingGame.Roles.Healer, false)
If you are a healing class:
/eval MatchingGame.SelectRole(MatchingGame.Roles.Tank, false)
- Use: removes the bugged and inappropriate role for your class as selected if you can't queue Dungeons or Adventures with the error message "Role check failed".
- Notes: the UI as of Drop 6 can get into state where and inappropriate role is selected that you cant see or unselect.