WoW:API Region Show: Difference between revisions
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{{widgetmethod}} | {{widgetmethod|toc=0}} | ||
This function makes a frame visible. | This function makes a frame visible. | ||
object:Show() | object:Show() | ||
== Parameters == | |||
=== Arguments === | |||
:''none'' | :''none'' | ||
=== Returns === | |||
:''none'' | :''none'' | ||
== Description == | |||
Makes a frame visible. Note that if a frame's parent is hidden, the frame displayed will not appear until its parent is shown as well. | |||
== Notes == | |||
* '''Performance note''' - If a lot of frames are shown for the first time at once (like in action bar mods), then the interface may hang for a few seconds, I found no way to fix this. | |||
* '''Protected function''' - I found that Frames of type Button can't call this method if the player is in combat. ¿Any one else seen the same behavior? | |||
* If the frame is not visible, then the [[UIHANDLER_OnHide|OnHide]] event will be called before [[UIHANDLER_OnShow|OnShow]]. |
Latest revision as of 04:47, 15 August 2023
← Widget API ← Region < Show
This function makes a frame visible.
object:Show()
Parameters[edit]
Arguments[edit]
- none
Returns[edit]
- none
Description[edit]
Makes a frame visible. Note that if a frame's parent is hidden, the frame displayed will not appear until its parent is shown as well.
Notes[edit]
- Performance note - If a lot of frames are shown for the first time at once (like in action bar mods), then the interface may hang for a few seconds, I found no way to fix this.
- Protected function - I found that Frames of type Button can't call this method if the player is in combat. ¿Any one else seen the same behavior?
- If the frame is not visible, then the OnHide event will be called before OnShow.