WoW:API GetSpellCooldown: Difference between revisions

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(Added: As of 3.3.x it is possible to use GetSpellCooldown(Spellid))
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==Arguments==
==Arguments==
:;spellName : String - name of the spell to retrieve cooldown data for.
:;spellName
:;spellID : Number - ID of the spell in the database
:: String - name of the spell to retrieve cooldown data for.
:;slotID : Number - Valid values are 1 through total number of spells in the spellbook on all pages and all tabs, ignoring empty slots.
:;spellID
:;bookType : String - BOOKTYPE_SPELL or BOOKTYPE_PET depending on whether you wish to query the player or pet spellbook.
:: Number - ID of the spell in the database
:;slotID
:: Number - Valid values are 1 through total number of spells in the spellbook on all pages and all tabs, ignoring empty slots.
:;bookType
:: String - BOOKTYPE_SPELL or BOOKTYPE_PET depending on whether you wish to query the player or pet spellbook.


==Returns==
==Returns==
:;startTime : Number - The time when the cooldown started (as returned by [[API GetTime|GetTime()]]); zero if no cooldown; current time if (enabled == 0).
:;startTime
:;duration : Number - Cooldown duration in seconds, 0 if spell is ready to be cast.
:: Number - The time when the cooldown started (as returned by [[API GetTime|GetTime()]]); zero if no cooldown; current time if (enabled == 0).
:;enabled : Number - 0 if the spell is active (Stealth, Shadowmeld, Presence of Mind, etc) and the cooldown will begin as soon as the spell is used/cancelled; 1 otherwise.
:;duration
:: Number - Cooldown duration in seconds, 0 if spell is ready to be cast.
:;enabled
:: Number - 0 if the spell is active (Stealth, Shadowmeld, Presence of Mind, etc) and the cooldown will begin as soon as the spell is used/cancelled; 1 otherwise.


==Example==
==Example==

Latest revision as of 04:46, 15 August 2023

WoW API < GetSpellCooldown

Retrieves the cooldown data of the spell specified.

start, duration, enabled = GetSpellCooldown(spellName or spellID or slotID, "bookType");

Arguments[edit]

spellName
String - name of the spell to retrieve cooldown data for.
spellID
Number - ID of the spell in the database
slotID
Number - Valid values are 1 through total number of spells in the spellbook on all pages and all tabs, ignoring empty slots.
bookType
String - BOOKTYPE_SPELL or BOOKTYPE_PET depending on whether you wish to query the player or pet spellbook.

Returns[edit]

startTime
Number - The time when the cooldown started (as returned by GetTime()); zero if no cooldown; current time if (enabled == 0).
duration
Number - Cooldown duration in seconds, 0 if spell is ready to be cast.
enabled
Number - 0 if the spell is active (Stealth, Shadowmeld, Presence of Mind, etc) and the cooldown will begin as soon as the spell is used/cancelled; 1 otherwise.

Example[edit]

 local start, duration, enabled = GetSpellCooldown("Presence of Mind");
if enabled == 0 then
 DEFAULT_CHAT_FRAME:AddMessage("Presence of Mind is currently active, use it and wait " .. duration .. " seconds for the next one.");
elseif ( start > 0 and duration > 0) then
 DEFAULT_CHAT_FRAME:AddMessage("Presence of Mind is cooling down, wait " .. (start + duration - GetTime()) .. " seconds for the next one.");
else
 DEFAULT_CHAT_FRAME:AddMessage("Presence of Mind is ready.");
end

Result[edit]

Checks status of the Presence of Mind cooldown and outputs the appropriate message to the default chat frame.

Example[edit]

local name = GetSpellInfo(28370);
local start, duration, enabled = GetSpellCooldown(name);
etc...

Example of using SpellIDs to retrieve cooldown info


Example[edit]

local start, duration, enabled = GetSpellCooldown(48505);

Result[edit]

returns 0, 0, 1 if the spell 'Starfall' is not on Cooldown otherwise it returns GetTime(), 90, 1


Notes[edit]

  • The enabled return value allows addons to easily check if the player has used a buff-providing spell (such as Presence of Mind or Nature's Swiftness) without searching through the player's buffs.
  • Values returned by this function are not updated immediately when UNIT_SPELLCAST_SUCCEEDED event is raised.
  • GetSpellCooldown() does not directly accept SpellIDs. You must first retrieve the spell name using GetSpellInfo(spellID) [Seems out of date as of 3.3]
  • GetSpellCooldown() accepts SpellIDs [Noticed in 3.3.2 - but worked with it as of 3.3]