WoW:CVar gxTextureCacheSize: Difference between revisions
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Latest revision as of 04:48, 15 August 2023
← Console variables < gxTextureCacheSize
This CVar only works with gxApi being set to "d3d9ex"[edit]
This CVar controls how much of your graphics card's onboard memory is allocated to textures in-game.
Default Setting[edit]
- 0
- Allows the client to set the cache size
Possible Settings[edit]
Quick Question on Two WTF Settings | 2010-01-23 16:05 | <span style="color:#ffac04;">Datth</span>
gxTextureCacheSize should be set to something under what your graphic card has direct memory access to. If it's a 1 GB card, you should maybe give it something under that, like 800 if you're doing nothing else on the card. If you multitask and you're on Vista or 7, it's best to use a lower number or let the game manage it on its own.
Changing this setting[edit]
This CVar requires a game engine restart to go into effect. In-game, type the following
/console gxTextureCacheSize setting
Do NOT Alt-F4 out of wow or this CVar will not be applied when you load WoW again.
Alternatively, you can exit wow, open the Config.wtf file, and add the following line:
SET gxTextureCacheSize setting