WoW:API GetGlyphSocketInfo: Difference between revisions

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m (Move page script moved page API GetGlyphSocketInfo to API GetGlyphSocketInfo without leaving a redirect)
 
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{{wowapi}} __NOTOC__
{{wowapi}} __NOTOC__
Returns information on a glyph socket.
Returns information on a glyph socket.
  enabled, glyphType, glyphSpellID, icon = GetGlyphSocketInfo(socketID[, talentGroup]);
  enabled, glyphType, glyphTooltipIndex, glyphSpellID, icon = GetGlyphSocketInfo(socketID[, talentGroup]);


==Arguments==
==Arguments==
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== Returns ==
== Returns ==
;enabled: Boolean - 1 if available, nil if locked.
;enabled: Boolean - 1 if available, nil if locked.
;glyphType : Number - GLYPHTYPE_MAJOR (1) or GLYPHTYPE_MINOR (2)
;glyphType : Number - GLYPHTYPE_PRIME (0), GLYPHTYPE_MAJOR (1), or GLYPHTYPE_MINOR (2)
;glyphTooltipIndex : Number - Index to be used with GLYPH_SLOT_TOOLTIP#
;glyphSpellID : Number - spell ID of socketted glyph, nil if no glyph is socketed.
;glyphSpellID : Number - spell ID of socketted glyph, nil if no glyph is socketed.
;icon : String - Glyph rune texture path.
;icon : String - Glyph rune texture path.
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The following code scans all the glyph sockets and prints out the status of each one.
The following code scans all the glyph sockets and prints out the status of each one.
  for i = 1, NUM_GLYPH_SLOTS do
  for i = 1, NUM_GLYPH_SLOTS do
   local enabled, glyphType, glyphSpellID, icon = GetGlyphSocketInfo(i);
   local enabled, glyphType, glyphTooltipIndex, glyphSpellID, icon = GetGlyphSocketInfo(i);
   if ( enabled ) then
   if ( enabled ) then
   local link = [[API GetGlyphLink|GetGlyphLink]](i);-- Retrieves the Glyph's link ("" if no glyph in Socket);
   local link = [[API GetGlyphLink|GetGlyphLink]](i);-- Retrieves the Glyph's link ("" if no glyph in Socket);
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* {{api|GetSpellInfo}} can be used to translate glyphSpellID to a glyph name.
* {{api|GetSpellInfo}} can be used to translate glyphSpellID to a glyph name.
* The talentGroup argument was added in [[Patch 3.1]].
* The talentGroup argument was added in [[Patch 3.1]].
* The glyphTooltipIndex argument was added in [[Patch 4.0.1]].

Latest revision as of 04:45, 15 August 2023

WoW API < GetGlyphSocketInfo

Returns information on a glyph socket.

enabled, glyphType, glyphTooltipIndex, glyphSpellID, icon = GetGlyphSocketInfo(socketID[, talentGroup]);

Arguments[edit]

socketID
Number - glyph [Glyph SocketID|socket index]] (1 to GetNumGlyphSockets() )
talentGroup
Optional Number - (dual) specialization index (1 to GetNumTalentGroups(...)).

Returns[edit]

enabled
Boolean - 1 if available, nil if locked.
glyphType
Number - GLYPHTYPE_PRIME (0), GLYPHTYPE_MAJOR (1), or GLYPHTYPE_MINOR (2)
glyphTooltipIndex
Number - Index to be used with GLYPH_SLOT_TOOLTIP#
glyphSpellID
Number - spell ID of socketted glyph, nil if no glyph is socketed.
icon
String - Glyph rune texture path.

Examples[edit]

The following code scans all the glyph sockets and prints out the status of each one.

for i = 1, NUM_GLYPH_SLOTS do
 local enabled, glyphType, glyphTooltipIndex, glyphSpellID, icon = GetGlyphSocketInfo(i);
 if ( enabled ) then
  local link = GetGlyphLink(i);-- Retrieves the Glyph's link ("" if no glyph in Socket);
  if ( link ~= "") then
   DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." contains "..link);
  else
   DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." is unlocked and empty!");
  end
 else
  DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." is locked!");
 end
end

Notes[edit]

  • GetSpellInfo can be used to translate glyphSpellID to a glyph name.
  • The talentGroup argument was added in Patch 3.1.
  • The glyphTooltipIndex argument was added in Patch 4.0.1.