WoW:API UnitIsTrivial: Difference between revisions
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:;isTrivial: true if the unit is trivial, false | :;isTrivial: true if the unit is trivial, nil otherwise. Nil is treated like false for most operations but it is *not* a proper boolean. | ||
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Latest revision as of 04:47, 15 August 2023
← WoW API < UnitIsTrivial
Checks to see if a unit is trivial.
local isTrivial = UnitIsTrivial(unit);
- Arguments
- unit (UnitID)
- the unit name (e.g., "target")
- Returns
- isTrivial
- true if the unit is trivial, nil otherwise. Nil is treated like false for most operations but it is *not* a proper boolean.
- Example
if (UnitIsTrivial("target")) then -- Target is trivial end
Details[edit]
- To be trivial, a target must be a significant number of levels under the player (at level 60, units level 47 and under are trivial).
- Trivial units give no experience or honor, but continue to give loot, quest credit and (reduced) faction.