WoW:API Model SetFacing: Difference between revisions
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m (Move page script moved page API Model SetFacing to API Model SetFacing without leaving a redirect) |
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{{widgetmethod}} | |||
Rotates the displayed model for the given angle in counter-clockwise direction | Rotates the displayed model for the given angle in counter-clockwise direction | ||
myModel:SetFacing( | myModel:SetFacing(math.pi); --rotates the model 180° | ||
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The rotation works like rotating your portrait in the CharacterFrame. Blizzard calculates the axis around which it rotates from the fixed coordinate system of the mesh-file, so you have no influence on this without changing the mesh-file itself. | The rotation works like rotating your portrait in the CharacterFrame. Blizzard calculates the axis around which it rotates from the fixed coordinate system of the mesh-file, so you have no influence on this without changing the mesh-file itself. | ||
Latest revision as of 04:46, 15 August 2023
← Widget API ← Model < SetFacing
Rotates the displayed model for the given angle in counter-clockwise direction
myModel:SetFacing(math.pi); --rotates the model 180°
- Arguments
- angle: the angle which you want to rotate specified in radians.
- Returns
- nil
- Description
The rotation works like rotating your portrait in the CharacterFrame. Blizzard calculates the axis around which it rotates from the fixed coordinate system of the mesh-file, so you have no influence on this without changing the mesh-file itself.