WoW:API AcceptBattlefieldPort: Difference between revisions
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{{ | {{wowapi}}__NOTOC__ | ||
Confirms entry into a Battleground you are queued for that is ready. | |||
AcceptBattlefieldPort(index, accept) | |||
== Parameters == | |||
=== Arguments === | |||
:;index : Numeric - The battlefield in queue to enter. | |||
:;accept : Boolean - Whether or not to accept entry to the battlefield. | |||
=== Details === | |||
Passing 0 or nil as an accept argument will cause you to leave the queue for the battlefield, if you are inside a battlefield you will leave it regardless if it's ended or not. | |||
Requires a hardware event if the second parameter is true or 1 to enter a battlefield. For leaving the battlefield no hardware event is required. | |||
== Example == | |||
for i=1, MAX_BATTLEFIELD_QUEUES do | |||
status, mapName, instanceID = GetBattlefieldStatus(i) | |||
if status == "confirm" then | |||
AcceptBattlefieldPort(i,1) | |||
StaticPopup_Hide("CONFIRM_BATTLEFIELD_ENTRY") | |||
end | |||
end | |||
===Result=== | |||
If the preceding code is called when the UPDATE_BATTLEFIELD_STATUS event is fired, it will automatically join a battleground when it becomes available. |
Latest revision as of 04:44, 15 August 2023
← WoW API < AcceptBattlefieldPort
Confirms entry into a Battleground you are queued for that is ready.
AcceptBattlefieldPort(index, accept)
Parameters[edit]
Arguments[edit]
- index
- Numeric - The battlefield in queue to enter.
- accept
- Boolean - Whether or not to accept entry to the battlefield.
Details[edit]
Passing 0 or nil as an accept argument will cause you to leave the queue for the battlefield, if you are inside a battlefield you will leave it regardless if it's ended or not.
Requires a hardware event if the second parameter is true or 1 to enter a battlefield. For leaving the battlefield no hardware event is required.
Example[edit]
for i=1, MAX_BATTLEFIELD_QUEUES do status, mapName, instanceID = GetBattlefieldStatus(i) if status == "confirm" then AcceptBattlefieldPort(i,1) StaticPopup_Hide("CONFIRM_BATTLEFIELD_ENTRY") end end
Result[edit]
If the preceding code is called when the UPDATE_BATTLEFIELD_STATUS event is fired, it will automatically join a battleground when it becomes available.