WoW:API GetLootRollItemInfo: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
(added a bit more information about the rollId numbers)
m (Move page script moved page API GetLootRollItemInfo to API GetLootRollItemInfo without leaving a redirect)
 
(2 intermediate revisions by 2 users not shown)
Line 16: Line 16:
:quality (integer)
:quality (integer)
:bindOnPickUp (boolean)
:bindOnPickUp (boolean)
:canNeed (boolean)
:canGreed (boolean)
:canDisenchant (boolean)


== Example ==
== Example ==
Line 21: Line 24:
:GroupLootFrame_OnShow
:GroupLootFrame_OnShow
  function GroupLootFrame_OnShow()
  function GroupLootFrame_OnShow()
  local texture, name, count, quality = GetLootRollItemInfo(this.rollID);
  local texture, name, count, quality = GetLootRollItemInfo(this.rollID);
  getglobal("GroupLootFrame"..this:GetID().."IconFrameIcon"):SetTexture(texture);
  getglobal("GroupLootFrame"..this:GetID().."IconFrameIcon"):SetTexture(texture);
  getglobal("GroupLootFrame"..this:GetID().."Name"):SetText(name);
  getglobal("GroupLootFrame"..this:GetID().."Name"):SetText(name);
  local color = ITEM_QUALITY_COLORS[quality];
  local color = ITEM_QUALITY_COLORS[quality];
  getglobal("GroupLootFrame"..this:GetID().."Name"):SetVertexColor(color.r, color.g, color.b);
  getglobal("GroupLootFrame"..this:GetID().."Name"):SetVertexColor(color.r, color.g, color.b);
  end
  end


----
== Details ==
-Documentation by --[[User:LumpN|LumpN]]
* ''bindOnPickUp'' was added in 1.11.

Latest revision as of 04:46, 15 August 2023

WoW API < GetLootRollItemInfo

GetLootRollItemInfo(RollID);

Parameters[edit]

Arguments[edit]

( rollId )
rollid
Number - The number increments by 1 for each new roll. The count is not reset by reloading your UI with ReloadUI() or /console reloadui

Returns[edit]

texture (string)
name (string)
count (integer)
quality (integer)
bindOnPickUp (boolean)
canNeed (boolean)
canGreed (boolean)
canDisenchant (boolean)

Example[edit]

GroupLootFrame_OnShow
function GroupLootFrame_OnShow()
  local texture, name, count, quality = GetLootRollItemInfo(this.rollID);
  getglobal("GroupLootFrame"..this:GetID().."IconFrameIcon"):SetTexture(texture);
  getglobal("GroupLootFrame"..this:GetID().."Name"):SetText(name);
  local color = ITEM_QUALITY_COLORS[quality];
  getglobal("GroupLootFrame"..this:GetID().."Name"):SetVertexColor(color.r, color.g, color.b);
end

Details[edit]

  • bindOnPickUp was added in 1.11.