WoW:API GetLootRollItemInfo: Difference between revisions
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m (Move page script moved page API GetLootRollItemInfo to API GetLootRollItemInfo without leaving a redirect) |
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(4 intermediate revisions by 4 users not shown) | |||
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{{wowapi}} __NOTOC__ | |||
GetLootRollItemInfo(RollID); | GetLootRollItemInfo(RollID); | ||
== Parameters == | |||
=== Arguments === | |||
:( rollId ) | |||
:;rollid : Number - The number increments by 1 for each new roll. The count is not reset by reloading your UI with ReloadUI() or /console reloadui | |||
:; | |||
=== Returns === | |||
:texture (string) | :texture (string) | ||
Line 16: | Line 15: | ||
:count (integer) | :count (integer) | ||
:quality (integer) | :quality (integer) | ||
:bindOnPickUp (boolean) | |||
:canNeed (boolean) | |||
:canGreed (boolean) | |||
:canDisenchant (boolean) | |||
== Example == | |||
:GroupLootFrame_OnShow | :GroupLootFrame_OnShow | ||
function GroupLootFrame_OnShow() | function GroupLootFrame_OnShow() | ||
local texture, name, count, quality = GetLootRollItemInfo(this.rollID); | |||
getglobal("GroupLootFrame"..this:GetID().."IconFrameIcon"):SetTexture(texture); | |||
getglobal("GroupLootFrame"..this:GetID().."Name"):SetText(name); | |||
local color = ITEM_QUALITY_COLORS[quality]; | |||
getglobal("GroupLootFrame"..this:GetID().."Name"):SetVertexColor(color.r, color.g, color.b); | |||
end | end | ||
== Details == | |||
* ''bindOnPickUp'' was added in 1.11. | |||
Latest revision as of 04:46, 15 August 2023
← WoW API < GetLootRollItemInfo
GetLootRollItemInfo(RollID);
Parameters[edit]
Arguments[edit]
- ( rollId )
- rollid
- Number - The number increments by 1 for each new roll. The count is not reset by reloading your UI with ReloadUI() or /console reloadui
Returns[edit]
- texture (string)
- name (string)
- count (integer)
- quality (integer)
- bindOnPickUp (boolean)
- canNeed (boolean)
- canGreed (boolean)
- canDisenchant (boolean)
Example[edit]
- GroupLootFrame_OnShow
function GroupLootFrame_OnShow() local texture, name, count, quality = GetLootRollItemInfo(this.rollID); getglobal("GroupLootFrame"..this:GetID().."IconFrameIcon"):SetTexture(texture); getglobal("GroupLootFrame"..this:GetID().."Name"):SetText(name); local color = ITEM_QUALITY_COLORS[quality]; getglobal("GroupLootFrame"..this:GetID().."Name"):SetVertexColor(color.r, color.g, color.b); end
Details[edit]
- bindOnPickUp was added in 1.11.