WoW:API GetBattlefieldTimeWaited: Difference between revisions
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timeInQueue = GetBattlefieldTimeWaited(); | {{wowapi}} | ||
timeInQueue = GetBattlefieldTimeWaited( battlegroundQueuePosition ); | |||
Get time this player's been in the queue in milliseconds | Get time this player's been in the queue in milliseconds | ||
== Function Parameters == | |||
; | === Arguments === | ||
;battlegroundQueuePosition : Integer - The queue position. | |||
=== Returns === | |||
;timeInQueue : Integer - Milliseconds this player has been waiting in the queue | |||
== Example == | |||
You queue up for Arathi Basin and Alterac Valley. | |||
x = GetBattlefieldTimeWaited(1); # Arathi Basin | |||
y = GetBattlefieldTimeWaited(2); # Alterac Valley | |||
As soon as the join message appears, that slot is "empty" (returns 0) but they are not reordered, queuing up again will use the lowest slot available. |
Latest revision as of 04:45, 15 August 2023
← WoW API < GetBattlefieldTimeWaited
timeInQueue = GetBattlefieldTimeWaited( battlegroundQueuePosition );
Get time this player's been in the queue in milliseconds
Function Parameters[edit]
Arguments[edit]
- battlegroundQueuePosition
- Integer - The queue position.
Returns[edit]
- timeInQueue
- Integer - Milliseconds this player has been waiting in the queue
Example[edit]
You queue up for Arathi Basin and Alterac Valley.
x = GetBattlefieldTimeWaited(1); # Arathi Basin
y = GetBattlefieldTimeWaited(2); # Alterac Valley
As soon as the join message appears, that slot is "empty" (returns 0) but they are not reordered, queuing up again will use the lowest slot available.