WoW:API FontInstance SetTextColor: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Move page script moved page API FontInstance SetTextColor to API FontInstance SetTextColor without leaving a redirect) |
||
(6 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{widgetmethod}} | |||
Sets the object's text color. | |||
obj:SetTextColor(red, green, blue[, alpha]) | |||
== Arguments == | |||
:;red: Number - Red part of color (0.0 -- 1.0) | |||
:; | :;green: Number - Green part of color (0.0 -- 1.0) | ||
:;blue: Number - Blue part of color (0.0 -- 1.0) | |||
:; | :;alpha: Number - Alpha (transparency) value (0.0 for totally transparent, 1.0 for solid color) | ||
:; | |||
;12/5/08 | |||
::Note that Button:SetTextColor was deleted in 3.0, but FontInstance:SetTextColor remains. To set the button text color, you need to set the button font object, then get a copy of it, then modify the color of the new object and then assign the copy back to the button. For example: | |||
button:SetNormalFontObject("GameFontHighlight"); | |||
local font = button:GetNormalFontObject(); | |||
font:SetTextColor(1, 0.5, 0.25, 1.0); | |||
button:SetNormalFontObject(font); | |||
== See Also == | |||
* [[API Button SetHighlightTextColor|Button:SetHighlightTextColor]]() | |||
[[ | |||
Latest revision as of 04:45, 15 August 2023
← Widget API ← FontInstance < SetTextColor
Sets the object's text color.
obj:SetTextColor(red, green, blue[, alpha])
Arguments[edit]
- red
- Number - Red part of color (0.0 -- 1.0)
- green
- Number - Green part of color (0.0 -- 1.0)
- blue
- Number - Blue part of color (0.0 -- 1.0)
- alpha
- Number - Alpha (transparency) value (0.0 for totally transparent, 1.0 for solid color)
- 12/5/08
-
- Note that Button:SetTextColor was deleted in 3.0, but FontInstance:SetTextColor remains. To set the button text color, you need to set the button font object, then get a copy of it, then modify the color of the new object and then assign the copy back to the button. For example:
button:SetNormalFontObject("GameFontHighlight"); local font = button:GetNormalFontObject(); font:SetTextColor(1, 0.5, 0.25, 1.0); button:SetNormalFontObject(font);