WoW:API GetNetStats: Difference between revisions
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;''Returns'' | ;''Returns'' | ||
:;down : Current | :;down : Current incoming bandwidth (download) usage, measured in KB/s. | ||
:;up : Current outgoing bandwidth (upload) usage, measured in KB/s. | :;up : Current outgoing bandwidth (upload) usage, measured in KB/s. | ||
:;lagHome : Floating Point Number - Average | :;lagHome : Floating Point Number - Average direct latency of the connection from your computer to the Blizzard server in milliseconds (updates every 30 seconds). | ||
:;lagWorld : Floating Point Number - Average | :;lagWorld : Floating Point Number - Average in-game latency of the connection from your computer to the Game World including TCP overhead (updates every 30 seconds). | ||
---- | ---- | ||
;''Example'' | ;''Example'' |
Revision as of 22:51, 10 February 2011
← WoW API < GetNetStats
Retrieve info about net statistics.
down, up, lagHome, lagWorld = GetNetStats();
- Returns
- down
- Current incoming bandwidth (download) usage, measured in KB/s.
- up
- Current outgoing bandwidth (upload) usage, measured in KB/s.
- lagHome
- Floating Point Number - Average direct latency of the connection from your computer to the Blizzard server in milliseconds (updates every 30 seconds).
- lagWorld
- Floating Point Number - Average in-game latency of the connection from your computer to the Game World including TCP overhead (updates every 30 seconds).
- Example
local down, up, lagHome, lagWorld = GetNetStats();
message("Connection Lag: "..lagHome.." milliseconds, World Lag: "..lagWorld );
- Result
Message box appears with amount of lag in milliseconds.
- Description
- Retrieve information about your current net statistics.
- Note that WoW 4.0.6 has added a return value so that two distinct latency values are now returned...