WoW:API format: Difference between revisions
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37777777634, ffffff9c, FFFFFF9C | 37777777634, ffffff9c, FFFFFF9C | ||
<br> | |||
Note: if you want a % character to be output as part of your format string, you need to enter %%. ie. | |||
> = string.format("Ratio is %u %%",12) | |||
Ratio is 12 % | |||
<br> | <br> | ||
==== Macro Example ==== | ==== Macro Example ==== |
Revision as of 22:06, 20 September 2009
string.format(formatstring, e1, e2, ...)
Create a formatted string from the format and arguments provided. This is similar to the printf("format",...) function in C. An additional option %q returns string in a format that can safely be read back by Lua interpreter (puts quotes around a string and escapes special characters), it has little or no use in addon programming, but used by World of Warcraft to preparse all strings before saving them between sessions.
- c, d, E, e, f, g, G, i, o, u, X, and x all expect a number as argument.
- q and s expect a string.
> = string.format("%s %q", "Hello", "Lua user!") -- string and quoted string Hello "Lua user!" > = string.format("%c%c%c", 76,117,97) -- char Lua > = string.format("%e, %E", math.pi,math.pi) -- exponent 3.141593e+000, 3.141593E+000 > = string.format("%f, %g, %.2f", math.pi, math.pi, math.pi) -- float and compact float 3.141593, 3.14159, 3.14 > = string.format("%d, %i, %u", -100,-100,-100) -- signed, signed, unsigned integer -100, -100, 4294967196 > = string.format("%o, %x, %X", -100,-100,-100) -- octal, hex, hex 37777777634, ffffff9c, FFFFFF9C
Note: if you want a % character to be output as part of your format string, you need to enter %%. ie.
> = string.format("Ratio is %u %%",12) Ratio is 12 %
Macro Example
This macro prints out the time remaining on the Polymorph debuff in seconds, rounded to the nearest whole number:
/run for i=1,40 do local n,_,_,_,_,_,x,_,_=UnitDebuff("focus",i);if (n=="Polymorph")or (n=="Polymorph(Pig)")or (n=="Polymorph(Turtle)")then SendChatMessage('''format("%.0f"''',-1*(GetTime()-x)).." secs left on "..UnitName("focus").."'s CC!","EMOTE");end end