WoW:UIOBJECT ColorSelect: Difference between revisions
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== Examples == | == Examples == | ||
:ColorPickerFrame.func = my_cpf_func; | :ColorPickerFrame.func = my_cpf_func; | ||
:ColorPickerFrame.opacityFunc = my_cpf_opacityfunc; | :ColorPickerFrame.opacityFunc = my_cpf_opacityfunc; |
Revision as of 04:35, 13 February 2021
If you want to use a ColorSelect widget, you may want to consider using the Using the ColorPickerFrame. This is a frame already defined by Blizzard. You can display it by calling: ColorPickerFrame:Show()
However, displaying it is not enough. You also need to define three functions:
- ColorPickerFrame.func()
- ColorPickerFrame.opacityFunc()
- ColorPickerFrame.cancelFunc()
Examples
- ColorPickerFrame.func = my_cpf_func;
- ColorPickerFrame.opacityFunc = my_cpf_opacityfunc;
- ColorPickerFrame.cancelFunc = my_cpf_cancelfunc;
- function my_cpf_func()
- print( "my_cpf_func()");
- -- called when any member function is called on a ColorPickerFrame object
- -- called numerous times when a point is clicked on the color wheel
- -- called numerous times when a point is clicked on the shader bar
- end
- function my_cpf_opacityfunc()
- print("my_cpf_opacityfunc()");
- -- called when the user clicks the "Okay" button that is on the ColorPickerFrame
- end
- function my_cpf_cancelfunc()
- print("my_cuf_cancelfunc()");
- -- called when the user clicks the "Cancel" button that is on the ColorPickerFrame
- end