WoW:API UnitDebuff: Difference between revisions
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UnitDebuff -Documentation by Sarf-
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: Viable names known: | : Viable names known: | ||
:* player | |||
:* party1-4 | :* party1-4 | ||
:* raid1-40 | |||
:* pet | :* pet | ||
:* partypet1-4 | |||
:* target | :* target | ||
Revision as of 14:56, 30 December 2005
Retrieve info about a certain debuff on a certain unit.
debuffTexture, debuffApplications = UnitDebuff(unitName, debuffIndex);
- Arguments
- (String unitName)
- unitName
- The name of the unit you wish to retrieve info on
- Viable names known:
- player
- party1-4
- raid1-40
- pet
- partypet1-4
- target
- (Number debuffIndex)
- debuffIndex
- The index num of the debuff to retrieve info on. Starts at 1 and goes up to (and possibly beyond) a certain number.
- The maximum numbers used by the Blizzard code are 16 for party/pet/target debuffs.
- Returns
- (String debuffTexture)
- debuffTexture
- The identifier of (path and filename to) the indicated debuff, or nil if no debuff
- (String debuffApplications)
- debuffApplications
- The number of times the debuff has been applied to the target.
- Example
debuff = UnitDebuff("pet", i);
- Result
Retrieves the debuff texture of the pets debuff with the index of "i".
- Description
- Retrieve info (texture name) about a certain debuff of the specified unit.
- See Also
- UnitBuff
- Why doesn't UnitDebuff accurately report the spell I just cast?
- Sample Code Check Hunter's Mark Aspect
- List of known buff and debuff effects that can be queried