WoW:API UnitDamage: Difference between revisions

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(Formatting mostly)
Line 20: Line 20:
:;posBuff : Number - positive physical Bonus (should be >= 0)
:;posBuff : Number - positive physical Bonus (should be >= 0)
:;negBuff : Number - negative physical Bonus (should be <= 0)
:;negBuff : Number - negative physical Bonus (should be <= 0)
:;percentmod : Number - percentage modifier (usually 1)
:;percentmod : Number - percentage modifier (usually 1; 0.9 for warriors in defensive stance)

Revision as of 19:52, 12 March 2007

WoW API < UnitDamage

Unit damage returns information about your current damage stats. Doesn't seem to return usable values for mobs, NPCs, or other players. The method returns 7 values, only some of which appear to be useful.

lowDmg, hiDmg, offlowDmg, offhiDmg, posBuff, negBuff, percentmod = UnitDamage("unit");

Parameters

Arguments

unit
String - The unitId to get information for. (Likely only works for "player" and "pet". Possibly for Beast Lore'd "target"s. -- unconfirmed)

Returns

lowDmg, hiDmg, offlowDmg, offhiDmg, posBuff, negBuff, percentmod
lowDmg
Number - The unit's minimum melee damage.
hiDmg
Number - The unit's maximum melee damage.
offlowDmg
Number - The unit's minimum offhand melee damage.
offhiDmg
Number - The unit's maximum offhand melee damage. (same as above)
posBuff
Number - positive physical Bonus (should be >= 0)
negBuff
Number - negative physical Bonus (should be <= 0)
percentmod
Number - percentage modifier (usually 1; 0.9 for warriors in defensive stance)