WoW:API UnitDamage: Difference between revisions

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:;negBuff : Number - negative physical Bonus (should be <= 0)
:;negBuff : Number - negative physical Bonus (should be <= 0)
:;percentmod : Number - percentage modifier (usually 1)
:;percentmod : Number - percentage modifier (usually 1)
[[Category:API Functions|UnitDamage]]
[[Category:API Unit Functions|UnitDamage]]

Revision as of 13:19, 27 August 2005

UnitDamage -Documentation by The_ED-

Unit damage returns information about your current damage stats. Doesn't seem to return usable values for mobs, NPCs, or other players. The method returns 7 values, only some of which appear to be useful.

lowDmg, hiDmg, offlowDmg, offhiDmg, posBuff, negBuff, percentmod = UnitDamage("unit");

Arguments
("unit")
unit
String - The UnitId to get information from. (Likely only works for "player" and "pet" -- unconfirmed)

Returns
lowDmg, hiDmg, offlowDmg, offhiDmg, posBuff, negBuff, percentmod
lowDmg
Number - The unit's minimum melee damage.
hiDmg
Number - The unit's maximum melee damage.
offlowDmg
Number - The unit's minimum offhand melee damage.
offhiDmg
Number - The unit's maximum offhand melee damage. (same as above)
posBuff
Number - positive physical Bonus (should be >= 0)
negBuff
Number - negative physical Bonus (should be <= 0)
percentmod
Number - percentage modifier (usually 1)