WoW:API UnitHealth: Difference between revisions
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UnitHealth -Documentation by danboo-
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(Clarified when a percentage is returned and when real health points are returned) |
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;''Description'' | ;''Description'' | ||
: Returns the current health of the specified unit, | : Returns the current health of the specified unit. The health is returned in real points only if the unit is in the player's party. Otherwise, a percentage is returned (0-100). (Note, that the player, the player's pet, and any party member pets are considered to be in the party.) | ||
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{{Template:WoW API}} | {{Template:WoW API}} |
Revision as of 18:40, 11 July 2005
Returns the current health of the specified unit, in percentage, for:
- target
- mouseover
Otherwise in points.
local health = UnitHealth(unit);
- Arguments
- (String unit)
- arg1
- the unit's health to query
- Returns
- health
- health
- the current health of the specified unit
- Example
local health = UnitHealth("player"); local health2 = UnitHealth("target"); ChatFrame1:AddMessage('player health: ' .. health); ChatFrame1:AddMessage('target health: ' .. health .. "%");
- Result
Prints the player's and target's health to the chat frame as 'player health: 900' and 'target health: 80%'.
- Description
- Returns the current health of the specified unit. The health is returned in real points only if the unit is in the player's party. Otherwise, a percentage is returned (0-100). (Note, that the player, the player's pet, and any party member pets are considered to be in the party.)