WoW:API UnitHealth: Difference between revisions

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(Clarified when a percentage is returned and when real health points are returned)
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;''Description''
;''Description''


: Returns the current health of the specified unit, in percentage, for:
: Returns the current health of the specified unit. The health is returned in real points only if the unit is in the player's party. Otherwise, a percentage is returned (0-100). (Note, that the player, the player's pet, and any party member pets are considered to be in the party.)
 
*target
*mouseover
 
Otherwise in points.


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{{Template:WoW API}}
{{Template:WoW API}}

Revision as of 18:40, 11 July 2005

UnitHealth -Documentation by danboo-

Returns the current health of the specified unit, in percentage, for:

  • target
  • mouseover

Otherwise in points.

local health = UnitHealth(unit);

Arguments
(String unit)
arg1
the unit's health to query

Returns
health
health
the current health of the specified unit

Example
local health = UnitHealth("player");
local health2 = UnitHealth("target");
ChatFrame1:AddMessage('player health: ' .. health);
ChatFrame1:AddMessage('target health: ' .. health .. "%");
Result
Prints the player's and target's health to the chat frame as

'player health: 900' and 'target health: 80%'.

Description
Returns the current health of the specified unit. The health is returned in real points only if the unit is in the player's party. Otherwise, a percentage is returned (0-100). (Note, that the player, the player's pet, and any party member pets are considered to be in the party.)

Template:WoW API