WoW:API UnitClassification: Difference between revisions

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;''Arguments''
;''Arguments''


:(String unit)
:[[API_TYPE_UnitId|UnitID]]


:;unit : the unit name (e.g., "target")
:;unit : the unit name (e.g., "target")

Revision as of 19:43, 23 January 2006

UnitClassification -Documentation by danboo-

Returns the classification of the specified unit (e.g., "elite" or "worldboss").

local classification = UnitClassification(unit);

Arguments
UnitID
unit
the unit name (e.g., "target")

Returns
classification
classification
a string representing the classification ("worldboss", "rareelite", "elite", "rare" or "normal")

Example
 if ( UnitClassification("target") == "worldboss" ) then
   -- If unit is a world boss show skull regardless of level
   TargetLevelText:Hide();
   TargetHighLevelTexture:Show();
  end
Result

If the target is a world boss, then the level isn't shown in the target frame, instead a special high level texture is shown.


Description
Returns the classification of the specified unit (e.g., "elite" or "worldboss").

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