WoW:API MoveForwardStart: Difference between revisions

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<center>'''MoveForwardStart''' ''-Documentation by AlexanderYoshi-''</center>
{{wowapi}}
 
{{protectedapi|1.10|}}
The player begins moving forward at the specified time.
The player begins moving forward at the specified time.


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: The player begins moving forward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveForwardStart(GetTime()*1000 + 1000); would cause you to start moving forward in one second's time.  
: The player begins moving forward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveForwardStart(GetTime()*1000 + 1000); would cause you to start moving forward in one second's time.  
 
: As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.
As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.
 
As of 1.10, calling this function causes the addon to generate UI errors.  This can no longer be used effectively.
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{{Template:WoW API}}

Revision as of 10:01, 18 June 2006

WoW API < MoveForwardStart

The player begins moving forward at the specified time.

MoveForwardStart(startTime);

Arguments
(Number startTime)
startTime
Begin moving forward at this time

Returns
nil

Example
MoveForwardStart(GetTime()*1000 + 1000);
Result

Description
The player begins moving forward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveForwardStart(GetTime()*1000 + 1000); would cause you to start moving forward in one second's time.
As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.