WoW:API UnitBuff: Difference between revisions

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:;buffIndex : Integer - The index of the buff to retrieve information for. Starts at 1 and goes up indefinitely until there are no more buffs on target.
:;buffIndex : Integer - The index of the buff to retrieve information for. Starts at 1 and goes up indefinitely until there are no more buffs on target.


:;[[raidFilter|raidFilter]] : [[Boolean]] - If present and true (1), then only buffs will be returned which are castable by the player. Index is still starting with 1 and counting up. (Added in 1.9, works in 1.9.3)
:;[[raidFilter]] : [[Boolean]] - If present and true (1), then only buffs will be returned which are castable by the player. Index is still starting with 1 and counting up. (Added in 1.9, works in 1.9.3)


=== Returns ===
=== Returns ===

Revision as of 18:38, 22 January 2007

WoW API < UnitBuff

Retrieve info about a certain buff on a certain unit.

buffName, buffRank, buffTexture, buffApplications = UnitBuff(unit, buffIndex[, raidFilter]);

Parameters

Arguments

(unit, buffIndex, showCastable)
unit
String - The unitId to query information for
buffIndex
Integer - The index of the buff to retrieve information for. Starts at 1 and goes up indefinitely until there are no more buffs on target.
raidFilter
Boolean - If present and true (1), then only buffs will be returned which are castable by the player. Index is still starting with 1 and counting up. (Added in 1.9, works in 1.9.3)

Returns

buffName
String - The name of the spell or effect of the buff. This is the name shown in yellow when you mouse over the icon. (Added in 2.0)
buffRank
String - The rank of the spell or effect that caused the buff. Returns "" if there is no rank. (Added in 2.0)
buffTexture
String - The identifier of (path and filename to) the indicated buff, or nil if no buff
buffApplications
String - The number of times the buff has been applied to the target.

Example

local x, i = "You're currently buffed with the following buffs: ", 1;
while (UnitBuff("player",i) ~= nil) do
 x = x .. UnitBuff("player",i) .. ", ";
 i = i + 1;
end
if (i == 1) then
 x = x .. "no buffs.";
else
 x = strsub(x,0,-3) .. ".";
end
DEFAULT_CHAT_FRAME:AddMessage(x);

Result

Print the names of all buffs you're currently buffed with.

See also

UnitDebuff
Sample Code Check Hunter Aspect
List of known buff and debuff effects that can be queried