WoW:MACRO mountspecial: Difference between revisions

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(→‎List of stunts per mount type: doesn't work with Tauren cat, someone check NElf please)
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== List of stunts per mount type ==
== List of stunts per mount type ==
* Horses, Rams, Elekks, Mechanostriders, and Talbuks: rear up
* Horses, Rams, Elekks, Mechanostriders, and Talbuks: rear up
* Sabers: roar - also works with druid cat form with no sound
* Sabers: roar - also works with Night Elf druid cat form with no sound {{fact}}
* Raptors: Throw back head and roar
* Raptors: Throw back head and roar
* Kodos and Wolves: throw the head from side to side with a roar
* Kodos and Wolves: throw the head from side to side with a roar

Revision as of 10:37, 14 January 2009

/mountspecial is a slash command causing your mount or druid Flight Form to perform a special stunt, depending on the mount. For ground mounts, this animation can be triggered while standing and pressing the space bar, but for flying mounts, only the slash command can be used. As of Patch 2.2, this function cannot be used anymore while moving (excluding taxi mounts, which still use their 'hovering' animation then). More recently, the command has been 'fixed' to only work while at altitude zero.

List of stunts per mount type

  • Horses, Rams, Elekks, Mechanostriders, and Talbuks: rear up
  • Sabers: roar - also works with Night Elf druid cat form with no sound [citation needed]
  • Raptors: Throw back head and roar
  • Kodos and Wolves: throw the head from side to side with a roar
  • Wyvern: roar
  • Nether Drake: flap wings, rear up, and roar
  • Flight Forms: perform a loop
  • Hawkstriders: Flap wings, stretch neck and "roar"
  • Bears: Shake head from side to side and roar

Note: though some animations imply the mount makes a noise - for example, "roars" - only a few make a noise.

Macro to make this command more readily usable

To make the command more "on the go", you can try making a macro like this:

/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
/mountspecial
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");

and then mapping it to ctrl-space, which normally is unoccupied. Unhooking the errors is done so you don't get errors if you hit the buttons while moving.