Engine:Console commands: Difference between revisions
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== Reference == | == Reference == | ||
In Engine, commands are divided into sets defined by [[module]]s. Some commands are always available by default. Others are only available by setting console context to that module first. | In Engine, commands are divided into sets defined by [[module]]s. Some commands are always available by default. Others are only available by setting console context to that module first. In some modules, there can be a default command that gets run if no actual command is specified. | ||
=== Data === | === Data === | ||
Commands offered by the core 'data' module | Commands offered by the core 'data' module. Data module | ||
* Default command is 'varedit', context is in module. | |||
* [[MACRO var|var]] - /var - Creates a variable. If already exists, then does not change value. |
Revision as of 20:15, 12 October 2023
This is a reference for Engine console commands available for use a chat window or other console, and as macro commands in a macro.
This list describes all of the 'slash' commands from Engine itself, and not from any additional modules or AddOns.
By default in the core or empty UI, the console can be entered during runtime by pressing the 'back tick' (`) and exited by pressing escape (Esc). If in a chat type box, commands can be run by starting with a forward slash before the command line, to separate them from actual chat.
Reference
In Engine, commands are divided into sets defined by modules. Some commands are always available by default. Others are only available by setting console context to that module first. In some modules, there can be a default command that gets run if no actual command is specified.
Data
Commands offered by the core 'data' module. Data module
- Default command is 'varedit', context is in module.
- var - /var - Creates a variable. If already exists, then does not change value.