WoW:API wipe: Difference between revisions
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{{ | {{wowapi}} | ||
'''Wipes''' a table of all contents. | '''Wipes''' a table of all contents. | ||
table = table.wipe(table) | table = table.wipe(table) | ||
wipe(table) | |||
== Arguments == | == Arguments == | ||
; table : Table - The table to be cleared. | |||
== Returns == | == Returns == | ||
; table : Table - The empty table. | |||
== Example == | == Example == | ||
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assert(#copy2==0) -- the copy is expectedly empty, | assert(#copy2==0) -- the copy is expectedly empty, | ||
assert(#data==0) -- and so is the original table. | assert(#data==0) -- and so is the original table. | ||
Latest revision as of 04:47, 15 August 2023
Wipes a table of all contents.
table = table.wipe(table) wipe(table)
Arguments[edit]
- table
- Table - The table to be cleared.
Returns[edit]
- table
- Table - The empty table.
Example[edit]
local tab = {} tab.Hello = "Goodbye" print(tab.Hello) -- print "Goodbye" tab = table.wipe(tab) print(tab.Hello) -- print nil
Notes[edit]
- While this function returns an empty table, it is not necessary to assign it to a variable.
local t = {"stuff"} t = wipe(t) print(#t) -- prints 0 local t = {"stuff"} wipe(t) print(#t) -- also prints 0
- The difference between wipe(table) and table={} is that wipe removes the contents of the table, but retains the variable's internal pointer.
data={1,2,3} copy=data assert(copy==data) -- they're the same object copy={} assert(copy~=data) -- they're no longer the same: assert(#copy==0) -- the copy is expectedly empty, assert(#data==3) -- but the original table remains. copy2=data assert(copy2==data) -- they're the same object wipe(copy2) assert(copy2==data) -- they're still the same object: assert(#copy2==0) -- the copy is expectedly empty, assert(#data==0) -- and so is the original table.