WoW:API UnitPlayerControlled: Difference between revisions
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m (Move page script moved page API UnitPlayerControlled to API UnitPlayerControlled without leaving a redirect) |
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{{wowapi}} | |||
Return whether the "unit" is controlled by a player or an NPC. | Return whether the "unit" is controlled by a player or an NPC. | ||
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:("unit") | :("unit") | ||
:;unit : String - The [[API TYPE UnitId|UnitId]] to select as a target. | :;unit : String - The [[API TYPE UnitId|UnitId]] to select as a target. Using a unit's name as the unit ID only works if the unit is a member of your party. | ||
=== Returns === | === Returns === | ||
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:;[[API ScrollingMessageFrame AddMessage|ScrollingMessageFrame:AddMessage("text",r,g,b,id)]] : Valid Frame names:<br>DEFAULT_CHAT_FRAME<br>ChatFrame1 - ChatFrame7 | :;[[API ScrollingMessageFrame AddMessage|ScrollingMessageFrame:AddMessage("text",r,g,b,id)]] : Valid Frame names:<br>DEFAULT_CHAT_FRAME<br>ChatFrame1 - ChatFrame7 | ||
Latest revision as of 04:47, 15 August 2023
← WoW API < UnitPlayerControlled
Return whether the "unit" is controlled by a player or an NPC.
UnitIsPlayerControlled = UnitPlayerControlled("unit")
Parameters[edit]
Arguments[edit]
- ("unit")
- unit
- String - The UnitId to select as a target. Using a unit's name as the unit ID only works if the unit is a member of your party.
Returns[edit]
- UnitIsPlayerControlled
- UnitIsPlayerControlled
- Boolean - Returns true if the "unit" is controlled by a player.
Returns false if the "unit" is an NPC.
Example[edit]
if (UnitPlayerControlled("target")) then DEFAULT_CHAT_FRAME:AddMessage("Your selected target is a player.",1,1,0) else DEFAULT_CHAT_FRAME:AddMessage("Your selected target is an NPC.",1,1,0) end
Info[edit]
DEFAULT_CHAT_FRAME:AddMessage("text",r,g,b)[edit]
- ScrollingMessageFrame:AddMessage("text",r,g,b,id)
- Valid Frame names:
DEFAULT_CHAT_FRAME
ChatFrame1 - ChatFrame7