WoW:API UnitIsTrivial: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
No edit summary
 
m (Move page script moved page API UnitIsTrivial to API UnitIsTrivial without leaving a redirect)
 
(One intermediate revision by one other user not shown)
Line 11: Line 11:
;''Returns''
;''Returns''


:;isTrivial: true if the unit is trivial, false otherwise.
:;isTrivial: true if the unit is trivial, nil otherwise.  Nil is treated like false for most operations but it is *not* a proper boolean.


----
----

Latest revision as of 04:47, 15 August 2023

WoW API < UnitIsTrivial

Checks to see if a unit is trivial.

local isTrivial = UnitIsTrivial(unit);

Arguments
unit (UnitID)
the unit name (e.g., "target")

Returns
isTrivial
true if the unit is trivial, nil otherwise. Nil is treated like false for most operations but it is *not* a proper boolean.

Example
if (UnitIsTrivial("target")) then
 -- Target is trivial
end

Details[edit]

To be trivial, a target must be a significant number of levels under the player (at level 60, units level 47 and under are trivial).
Trivial units give no experience or honor, but continue to give loot, quest credit and (reduced) faction.