WoW:API UnitIsPlayer: Difference between revisions

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  UnitIsPlayer(UnitId)
  UnitIsPlayer(UnitId)


Determines if the unit is a player.
Determines if the unit is a player.  It is important to note that it returns nil rather than false, nil is treated like false for most operations but it is *not* a proper boolean.
----
----
;''Arguments''
;''Arguments''
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  if (UnitIsPlayer(UnitId)) then
  if (UnitIsPlayer(UnitId)) then
     --Do something here
     --Do something here
  elseif (UnitIsPlayer(UnitId) ~= nil) then
  else
     --Do something here
     --Do something else
  end
  end
Seems like in 6.0.3 it returns True/False

Latest revision as of 04:47, 15 August 2023

WoW API < UnitIsPlayer

UnitIsPlayer(UnitId)

Determines if the unit is a player. It is important to note that it returns nil rather than false, nil is treated like false for most operations but it is *not* a proper boolean.


Arguments
UnitId

Returns
True/False

Example
if (UnitIsPlayer(UnitId)) then
   --Do something here
else
   --Do something else
end

Seems like in 6.0.3 it returns True/False