WoW:API UnitCreatureFamily: Difference between revisions

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<center>'''UnitCreatureFamily''' ''-Documentation by [[User:Boro|Boro]]-''</center>
{{wowapi}} __NOTOC__
 
Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).
Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).
creatureFamily = UnitCreatureFamily(unit);


local creatureFamily = UnitCreatureFamily(unit);
==Parameters==
 
===Arguments===
----
:;unit : [[UnitId]] - unit you wish to query.
;''Arguments''
===Returns===
 
;creatureFamily : String - localized name of the creature family (e.g., "Crab" or "Wolf"). Possible English values are:
:(String unit)
{| style="margin-left: 3em; margin-top: 0;" cellspacing="0" cellpadding="0"
 
| style="padding-right: 2em"|<poem>Bat
:;unit : the unit name (e.g., "target", "mouseover")
Bear
 
Bird of Prey
----
Boar
;''Returns''
Carrion Bird
 
Cat
:creatureFamily
Chimaera
:;creatureFamily : a string representing the creature family (e.g., "Crab" or "Wolf")
Core Hound</poem>
 
| style="padding-right: 2em"|<poem>Crab
----
Crocolisk
;''Example''
Devilsaur
  if ( UnitCreatureFamily("target") == "Bear" ) then
Doomguard
    Jump(); -- jump for joy because you found Pooh bear
Dragonhawk
  end
Felguard
 
Felhunter
;''Result''
Ghoul</poem>
If the target is a bear, then you jump.
| style="padding-right: 2em"|<poem>Gorilla
 
Hyena
----
Imp
;''Description''
Moth
 
Nether Ray
: Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).
Raptor
Ravager
Remote Control</poem>
| style="padding-right: 2em"|<poem>Rhino
Scorpid
Serpent
Silithid
Spider
Spirit Beast
Sporebat
Succubus</poem>
| style="padding-right: 2em"|<poem>Tallstrider
Turtle
Voidwalker
Warp Stalker
Wasp
Wind Serpent
Wolf
Worm</poem>
|}


----
==Example==
{{Template:WoW API}}
if ( UnitCreatureFamily("target") == "Bear" ) then
[[Category:API Functions|UnitCreatureFamily]]
  message("It's a godless killing machine! Run for your lives!");
[[Category:API Unit Functions|UnitCreatureFamily]]
end
===Result===
Displays a message if the target is a type of bear.

Latest revision as of 04:47, 15 August 2023

WoW API < UnitCreatureFamily

Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).

creatureFamily = UnitCreatureFamily(unit);

Parameters[edit]

Arguments[edit]

unit
UnitId - unit you wish to query.

Returns[edit]

creatureFamily
String - localized name of the creature family (e.g., "Crab" or "Wolf"). Possible English values are:

Bat
Bear
Bird of Prey
Boar
Carrion Bird
Cat
Chimaera
Core Hound

Crab
Crocolisk
Devilsaur
Doomguard
Dragonhawk
Felguard
Felhunter
Ghoul

Gorilla
Hyena
Imp
Moth
Nether Ray
Raptor
Ravager
Remote Control

Rhino
Scorpid
Serpent
Silithid
Spider
Spirit Beast
Sporebat
Succubus

Tallstrider
Turtle
Voidwalker
Warp Stalker
Wasp
Wind Serpent
Wolf
Worm

Example[edit]

if ( UnitCreatureFamily("target") == "Bear" ) then
 message("It's a godless killing machine! Run for your lives!");
end

Result[edit]

Displays a message if the target is a type of bear.