WoW:API UnitCreatureFamily: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
(created)
 
m (Move page script moved page API UnitCreatureFamily to API UnitCreatureFamily without leaving a redirect)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
  <center>'''UnitCreatureFamily''' ''-Documentation by [[User:Boro|Boro]]-''</center>
{{wowapi}} __NOTOC__
Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).
  creatureFamily = UnitCreatureFamily(unit);


Returns the creature family of the specified unit (e.g., "Crab" or "Wolf").
==Parameters==
===Arguments===
:;unit : [[UnitId]] - unit you wish to query.
===Returns===
;creatureFamily : String - localized name of the creature family (e.g., "Crab" or "Wolf"). Possible English values are:
{| style="margin-left: 3em; margin-top: 0;" cellspacing="0" cellpadding="0"
| style="padding-right: 2em"|<poem>Bat
Bear
Bird of Prey
Boar
Carrion Bird
Cat
Chimaera
Core Hound</poem>
| style="padding-right: 2em"|<poem>Crab
Crocolisk
Devilsaur
Doomguard
Dragonhawk
Felguard
Felhunter
Ghoul</poem>
| style="padding-right: 2em"|<poem>Gorilla
Hyena
Imp
Moth
Nether Ray
Raptor
Ravager
Remote Control</poem>
| style="padding-right: 2em"|<poem>Rhino
Scorpid
Serpent
Silithid
Spider
Spirit Beast
Sporebat
Succubus</poem>
| style="padding-right: 2em"|<poem>Tallstrider
Turtle
Voidwalker
Warp Stalker
Wasp
Wind Serpent
Wolf
Worm</poem>
|}


local creatureFamily = UnitCreatureFamily(unit);
==Example==
 
if ( UnitCreatureFamily("target") == "Bear" ) then
----
  message("It's a godless killing machine! Run for your lives!");
;''Arguments''
end
 
===Result===
:(String unit)
Displays a message if the target is a type of bear.
 
:;unit : the unit name (e.g., "target", "mouseover")
 
----
;''Returns''
 
:creatureFamily
:;creatureFamily : a string representing the creature family (e.g., "Crab" or "Wolf")
 
----
;''Example''
  if ( UnitCreatureFamily("target") == "Bear" ) then
    Jump(); -- jump for joy because you found Pooh bear
  end
 
;''Result''
If the target is a bear, then you jump.
 
----
;''Description''
 
: Returns the creature family of the specified unit (e.g., "Crab" or "Wolf").
 
----
{{Template:WoW API}}

Latest revision as of 04:47, 15 August 2023

WoW API < UnitCreatureFamily

Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).

creatureFamily = UnitCreatureFamily(unit);

Parameters[edit]

Arguments[edit]

unit
UnitId - unit you wish to query.

Returns[edit]

creatureFamily
String - localized name of the creature family (e.g., "Crab" or "Wolf"). Possible English values are:

Bat
Bear
Bird of Prey
Boar
Carrion Bird
Cat
Chimaera
Core Hound

Crab
Crocolisk
Devilsaur
Doomguard
Dragonhawk
Felguard
Felhunter
Ghoul

Gorilla
Hyena
Imp
Moth
Nether Ray
Raptor
Ravager
Remote Control

Rhino
Scorpid
Serpent
Silithid
Spider
Spirit Beast
Sporebat
Succubus

Tallstrider
Turtle
Voidwalker
Warp Stalker
Wasp
Wind Serpent
Wolf
Worm

Example[edit]

if ( UnitCreatureFamily("target") == "Bear" ) then
 message("It's a godless killing machine! Run for your lives!");
end

Result[edit]

Displays a message if the target is a type of bear.