WoW:API UnitCanCooperate: Difference between revisions
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Returns true if the first unit can cooperate with the second, false otherwise. | Returns true if the first unit can cooperate with the second, false otherwise. | ||
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:Boolean cancooperate | :Boolean cancooperate | ||
:;cancooperate : true if the first unit can cooperate with the second, | :;cancooperate : true if the first unit can cooperate with the second, nil otherwise | ||
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: Returns true if the first unit can cooperate with the second, false otherwise. | : Returns true if the first unit can cooperate with the second, false otherwise. | ||
Latest revision as of 04:47, 15 August 2023
Returns true if the first unit can cooperate with the second, false otherwise.
UnitCanCooperate(unit1, unit2);
- Arguments
- String unit1, String unit2
- unit1, unit2
- name of the units as string, also valid are "player" for the current player, "target" for the current target
- Returns
- Boolean cancooperate
- cancooperate
- true if the first unit can cooperate with the second, nil otherwise
- Example
if ( UnitCanCooperate("player", "target") ) then AddFriend(UnitName("target")); else StaticPopup_Show("ADD_FRIEND"); end
- Result
Adds the target to the friends list, if the target can be added to the friends list. Shows the add friend dialog otherwise.
- Description
- Returns true if the first unit can cooperate with the second, false otherwise.