WoW:API UIFrameFadeIn: Difference between revisions
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UIFrameFadeIn(frame, timeToFade, startAlpha, endAlpha) | <br>{{framexmlfunc|FrameXML/UIParent.lua}} __NOTOC__ | ||
Convenience functions for managing the fading in and out of a frame. | |||
UIFrameFadeIn(frame, timeToFade, startAlpha, endAlpha) | |||
UIFrameFadeOut(frame, timeToFade, startAlpha, endAlpha) | |||
== Arguments == | |||
:(frame, timeToFade, startAlpha, endAlpha) | |||
:;frame : [[Frame]] - The frame to fade | |||
:;timeToFade : Number the time it takes to fade in or out (in seconds) | |||
:;startAlpha : Number - The beginning alpha value (between 0 and 1) | |||
:;endAlpha : Number - The ending alpha value (between 0 and 1) | |||
== Returns == | |||
:nil | |||
== Details == | |||
: When the fade is finished frame.fadeInfo.finishedFunc will be called then set to nil. | |||
frame.fadeInfo.finishedFunc( | |||
frame.fadeInfo.finishedArg1, | |||
frame.fadeInfo.finishedArg2, | |||
frame.fadeInfo.finishedArg3, | |||
frame.fadeInfo.finishedArg4 | |||
) |
Latest revision as of 04:47, 15 August 2023
← WoW API < UIFrameFadeIn
- This function is implemented in Lua here FrameXML/UIParent.lua.
Convenience functions for managing the fading in and out of a frame.
UIFrameFadeIn(frame, timeToFade, startAlpha, endAlpha) UIFrameFadeOut(frame, timeToFade, startAlpha, endAlpha)
Arguments[edit]
- (frame, timeToFade, startAlpha, endAlpha)
- frame
- Frame - The frame to fade
- timeToFade
- Number the time it takes to fade in or out (in seconds)
- startAlpha
- Number - The beginning alpha value (between 0 and 1)
- endAlpha
- Number - The ending alpha value (between 0 and 1)
Returns[edit]
- nil
Details[edit]
- When the fade is finished frame.fadeInfo.finishedFunc will be called then set to nil.
frame.fadeInfo.finishedFunc( frame.fadeInfo.finishedArg1, frame.fadeInfo.finishedArg2, frame.fadeInfo.finishedArg3, frame.fadeInfo.finishedArg4 )