WoW:API SetupFullscreenScale: Difference between revisions
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{{wowapi}} | |||
SetupFullscreenScale(frame); | |||
The purpose of this function isn't exactly clear, but from the way it's used it would appear to be a function that appropriately scales the world | The purpose of this function isn't exactly clear, but from the way it's used it would appear to be a function that appropriately scales a frame for full-screen views, such as the world map frame, to fit on the screen maximally depending on the aspect ratio. Why this wasn't implemented in lua isn't entirely clear, though it may require information about the screen geometry which isn't exposed through the standard UI. | ||
map frame to fit on the screen maximally. Why this wasn't implemented in lua isn't entirely clear, though it may require information about the screen geometry which isn't exposed through the standard UI. | |||
== Parameters == | |||
; | === Arguments === | ||
:;frame : The frame to manipulate. | |||
== Notes == | |||
* SetupFullscreenScale replaced [[API SetupWorldMapScale|SetupWorldMapScale]] in 1.12. | |||
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Latest revision as of 04:47, 15 August 2023
← WoW API < SetupFullscreenScale
SetupFullscreenScale(frame);
The purpose of this function isn't exactly clear, but from the way it's used it would appear to be a function that appropriately scales a frame for full-screen views, such as the world map frame, to fit on the screen maximally depending on the aspect ratio. Why this wasn't implemented in lua isn't entirely clear, though it may require information about the screen geometry which isn't exposed through the standard UI.
Parameters[edit]
Arguments[edit]
- frame
- The frame to manipulate.
Notes[edit]
- SetupFullscreenScale replaced SetupWorldMapScale in 1.12.