WoW:API Region IsVisible: Difference between revisions
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{{widgetmethod}} | |||
Return whether or not an object would actually be visible on-screen, ignoring the possibility that the object could be dragged off the edge of the screen. | |||
visible = MyObject:IsVisible(); | |||
== Returns == | |||
:; | :;visible: [[boolean]] - true if the object is visible | ||
== Example == | |||
if MyFrame:IsVisible() then | |||
MyAddon_UpdateSomeText(MyFrame) | |||
if | |||
end | end | ||
== Details == | |||
Gets the visible state of an object, meaning if it's shown and all it's parents are shown aswell. | |||
If {{api|Region:Hide|t=w}}() is called on a frame, then all of it's children are hidden also. In this case, its children are shown if they were prior to the Hide() call, but not visible. | |||
[[FrameXML]] uses this in a couple of places to tell whether or not the entire UI has been hidden for screenshot purposes (visible is false while shown is true) | |||
== See also == | |||
* {{api|Region:IsShown|t=w}} | |||
{{ |
Latest revision as of 04:47, 15 August 2023
← Widget API ← Region < IsVisible
Return whether or not an object would actually be visible on-screen, ignoring the possibility that the object could be dragged off the edge of the screen.
visible = MyObject:IsVisible();
Returns[edit]
- visible
- boolean - true if the object is visible
Example[edit]
if MyFrame:IsVisible() then MyAddon_UpdateSomeText(MyFrame) end
Details[edit]
Gets the visible state of an object, meaning if it's shown and all it's parents are shown aswell.
If Region:Hide() is called on a frame, then all of it's children are hidden also. In this case, its children are shown if they were prior to the Hide() call, but not visible.
FrameXML uses this in a couple of places to tell whether or not the entire UI has been hidden for screenshot purposes (visible is false while shown is true)