WoW:API JoinChannelByName: Difference between revisions
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m (Move page script moved page API JoinChannelByName to API JoinChannelByName without leaving a redirect) |
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=== Returns === | === Returns === | ||
:;type : Number - The type of channel. 0 for a undefined channel, 1 for the zone General channel, etc | :;type : Number - The type of channel. 0 for a undefined channel, 1 for the zone General channel, etc | ||
:;name : String - The name of the channel. | :;name : String - The name of the channel (Ohklus: seems to be nil for most channels). | ||
== Example == | == Example == | ||
<!-- begin code --> | <!-- begin code --> | ||
JoinChannelByName("Mammoth", "thesane", ChatFrame1:GetID(), 1); | local channel_type, channel_name = JoinChannelByName("Mammoth", "thesane", ChatFrame1:GetID(), 1); | ||
<!-- end code --> | <!-- end code --> |
Latest revision as of 04:46, 15 August 2023
Joins the channel with the specified name. A player can be in a maximum of 10 chat channels.
type, name = JoinChannelByName("channelName" [,"password" [,frameID[, hasVoice]]])
Parameters[edit]
Arguments[edit]
- channelName
- String - The name of the channel to join
- You can't use the "-" character in channelName (patch 1.9)
- password
- String (optional) - The channel password, nil if none.
- frameID
- Number (optional) - The chat frame ID number to add the channel to. Use Frame:GetID() to retrieve it for chat frame objects.
- hasVoice
- Boolean (1/nil) - Enable voice chat for this channel.
Returns[edit]
- type
- Number - The type of channel. 0 for a undefined channel, 1 for the zone General channel, etc
- name
- String - The name of the channel (Ohklus: seems to be nil for most channels).
Example[edit]
local channel_type, channel_name = JoinChannelByName("Mammoth", "thesane", ChatFrame1:GetID(), 1);