WoW:API GetTradeSkillNumReagents: Difference between revisions
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{{wowapi}} __NOTOC__ | |||
Returns the number of distinct reagents required by the specified recipe. | |||
numReagents = GetTradeSkillNumReagents(tradeSkillRecipeId); | |||
Returns | ==Parameters== | ||
===Arguments=== | |||
:;tradeSkillRecipeId : Integer - The id of the trade skill recipe. | |||
===Returns=== | |||
:; reagentCount : Integer - The number of distinct reagents required to create the item. | |||
==Example== | |||
local numReagents = GetTradeSkillNumReagents(id); | local numReagents = GetTradeSkillNumReagents(id); | ||
local totalReagents = 0; | local totalReagents = 0; | ||
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totalReagents = totalReagents + reagentCount; | totalReagents = totalReagents + reagentCount; | ||
end; | end; | ||
===Result=== | |||
Calculates the total number of items required by the recipe. | |||
==Notes== | |||
If a recipe calls for 2 copper tubes, 1 malachite and 2 blasting powders, GetTradeSkillNumReagents would return 3. If it required 5 linen cloths, the result would be 1. | |||
Once you know how many distinct reagents you need, you can use [[API GetTradeSkillReagentInfo|GetTradeSkillReagentInfo]] to find out how many of each one are required. | |||
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Latest revision as of 04:46, 15 August 2023
← WoW API < GetTradeSkillNumReagents
Returns the number of distinct reagents required by the specified recipe.
numReagents = GetTradeSkillNumReagents(tradeSkillRecipeId);
Parameters[edit]
Arguments[edit]
- tradeSkillRecipeId
- Integer - The id of the trade skill recipe.
Returns[edit]
- reagentCount
- Integer - The number of distinct reagents required to create the item.
Example[edit]
local numReagents = GetTradeSkillNumReagents(id); local totalReagents = 0; for i=1, numReagents, 1 do local reagentName, reagentTexture, reagentCount, playerReagentCount = GetTradeSkillReagentInfo(id, i); totalReagents = totalReagents + reagentCount; end;
Result[edit]
Calculates the total number of items required by the recipe.
Notes[edit]
If a recipe calls for 2 copper tubes, 1 malachite and 2 blasting powders, GetTradeSkillNumReagents would return 3. If it required 5 linen cloths, the result would be 1.
Once you know how many distinct reagents you need, you can use GetTradeSkillReagentInfo to find out how many of each one are required.