WoW:API GetMerchantItemCostItem: Difference between revisions
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m (Move page script moved page API GetMerchantItemCostItem to API GetMerchantItemCostItem without leaving a redirect) |
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{{wowapi | {{wowapi}} | ||
itemTexture, itemValue, itemLink = GetMerchantItemCostItem(index, itemIndex) | |||
itemTexture, itemValue = GetMerchantItemCostItem(index, itemIndex) | |||
== Parameters == | == Parameters == | ||
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:;index : Number - The index of the item in the merchant's inventory | :;index : Number - The index of the item in the merchant's inventory | ||
:;itemIndex : Number - The index for the required item type | :;itemIndex : Number - The index for the required item cost type. | ||
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:;itemTexture : String - The texture that represents the item's icon | :;itemTexture : String - The texture that represents the item's icon | ||
:;itemValue : Number - The number of that item required | :;itemValue : Number - The number of that item required | ||
:;itemLink : String - An [[itemLink]] for the cost item. | |||
==Details== | ==Details== | ||
itemIndex counts into the number of different "alternate currency" tokens required to buy the item under consideration. For example, looking at the 25-player Tier 9 vendor, a chestpiece costs 75 Emblems of Triumph and 1 Trophy of the Crusade. This function would be called with arguments (N,1) to retrieve information about the Emblems and (N,2) to retrieve information about the Trophy, where N is the index of the chestpiece in the merchant window. | |||
Most vendor items only use a single type of alternate currency token, so itemIndex will typically be 1. | |||
itemIndex should never be larger than the itemCount returned by [[API GetMerchantItemCostInfo|GetMerchantItemCostInfo]] | itemIndex should never be larger than the itemCount returned by [[API GetMerchantItemCostInfo|GetMerchantItemCostInfo]]. |
Latest revision as of 04:46, 15 August 2023
← WoW API < GetMerchantItemCostItem
itemTexture, itemValue, itemLink = GetMerchantItemCostItem(index, itemIndex)
Parameters[edit]
Arguments
- index
- Number - The index of the item in the merchant's inventory
- itemIndex
- Number - The index for the required item cost type.
Returns
- itemTexture
- String - The texture that represents the item's icon
- itemValue
- Number - The number of that item required
- itemLink
- String - An itemLink for the cost item.
Details[edit]
itemIndex counts into the number of different "alternate currency" tokens required to buy the item under consideration. For example, looking at the 25-player Tier 9 vendor, a chestpiece costs 75 Emblems of Triumph and 1 Trophy of the Crusade. This function would be called with arguments (N,1) to retrieve information about the Emblems and (N,2) to retrieve information about the Trophy, where N is the index of the chestpiece in the merchant window.
Most vendor items only use a single type of alternate currency token, so itemIndex will typically be 1.
itemIndex should never be larger than the itemCount returned by GetMerchantItemCostInfo.