WoW:API GetCursorInfo: Difference between revisions
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*:itemId: Number - The itemId. | *:itemId: Number - The itemId. | ||
*:itemLink : String ([[ItemLink]]) - The item's link. | *:itemLink : String ([[ItemLink]]) - The item's link. | ||
*"spell", spellid, bookType | *"spell", spellid, bookType | ||
*:"spell" : String - The cursor is holding a spell. | *:"spell" : String - The cursor is holding a spell. | ||
*:spellid : Number - The index of the spell in the spell book. | *:spellid : Number - The index of the spell in the spell book. | ||
*:bookType : String - The spell book id. Only works for player spells, so this always returns BOOKTYPE_SPELL. | *:bookType : String - The spell book id. Only works for player spells, so this always returns BOOKTYPE_SPELL. | ||
*"petaction", spellID, actionID | |||
*:"petaction" : String - The cursor is holding a macro. | |||
*:spellID : Number - The spell ID | |||
*:actionID : Number - The pet action ID. | |||
*"macro", index | *"macro", index | ||
*:"macro" : String - The cursor is holding a macro. | *:"macro" : String - The cursor is holding a macro. | ||
*:index : Number - The index of the macro. | *:index : Number - The index of the macro. | ||
*"flyout", flyoutId, textureId | |||
*:"flyout" : String - The cursor is holding a spell flyout button. | |||
*:flyoutId : Number - The flyout id. | |||
*:textureId : Number - The texture associated with the flyout. | |||
*"money", amount | *"money", amount | ||
*:"money" : String - The cursor is holding money. | *:"money" : String - The cursor is holding money. | ||
*:amount : Number - The amount of money in copper. | *:amount : Number - The amount of money in copper. | ||
*"merchant", index | *"merchant", index | ||
*:"merchant" : String - The cursor is holding a merchant item. | *:"merchant" : String - The cursor is holding a merchant item. |
Latest revision as of 04:45, 15 August 2023
← WoW API < GetCursorInfo
Gets information about something the cursor is holding. The information returned depends on what the cursor has.
infoType, info1[, info2] = GetCursorInfo()
Returns[edit]
- "item", itemID, itemLink
- "item" : String - The cursor is holding an item.
- itemId: Number - The itemId.
- itemLink : String (ItemLink) - The item's link.
- "spell", spellid, bookType
- "spell" : String - The cursor is holding a spell.
- spellid : Number - The index of the spell in the spell book.
- bookType : String - The spell book id. Only works for player spells, so this always returns BOOKTYPE_SPELL.
- "petaction", spellID, actionID
- "petaction" : String - The cursor is holding a macro.
- spellID : Number - The spell ID
- actionID : Number - The pet action ID.
- "macro", index
- "macro" : String - The cursor is holding a macro.
- index : Number - The index of the macro.
- "flyout", flyoutId, textureId
- "flyout" : String - The cursor is holding a spell flyout button.
- flyoutId : Number - The flyout id.
- textureId : Number - The texture associated with the flyout.
- "money", amount
- "money" : String - The cursor is holding money.
- amount : Number - The amount of money in copper.
- "merchant", index
- "merchant" : String - The cursor is holding a merchant item.
- index : Number - The index of the merchant item.
Example[edit]
local infoType, info1, info2 = GetCursorInfo() if (infoType == "item") then print(info2) elseif (infoType == "spell") then local name, rank = GetSpellName(info1, info2) if (rank ~= "") then name = name .. "(" .. rank .. ")" end print(name) end
Result
- If the cursor is holding an item, its item link is displayed in the default chat window.