WoW:API ChatFrame AddChannel: Difference between revisions

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m (Move page script moved page API ChatFrame AddChannel to API ChatFrame AddChannel without leaving a redirect)
 
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This method is activating a previously join chatchannel.
{{framexmlfunc|FrameXML/ChatFrame.lua}}
 
ChatFrame_AddChannel(chatFrame, 'channelName')
 
Order a chat frame to display a previously-joined chat channel. 


<!-- begin code -->
ChatFrame_AddChannel(chatFrame, 'channelName');
<!-- end code -->


== Parameters ==
== Parameters ==
Line 9: Line 10:
:(chatFrame, 'channelName')
:(chatFrame, 'channelName')


:;chatFrame : The name of the chat frame
:;chatFrame
:;channelName : String - The name of the chatchannel to activate.
:: Object - The chat frame to display the channel in. Some ex
:;channelName
:: String - The name of the chatchannel to activate.


=== Returns ===
=== Returns ===
:retCode
:nil


:;retCode : Number - ?
== Example ==


== Example ==
ChatFrame_AddChannel(DEFAULT_CHAT_FRAME, "test");
<!-- begin code -->
ChatFrame_AddChannel(SELECTED_CHAT_FRAME, "ErrorInfo");
ChatFrame_AddChannel(DEFAULT_CHAT_FRAME,'test');
ChatFrame_AddChannel(ChatFrame1, "AnotherChannel");
<!-- end code -->
 
====chatFrame====
<code>DEFAULT_CHAT_FRAME</code> - Adds the channel to the default chat window.<br />
<code>SELECTED_CHAT_FRAME</code> - Adds the channel in the chat window with focus ( the front window ).<br />
<code>ChatFrameX</code> - Where X is an int from 1 to 10. Seems to add the channel to any chat window, where X=1 is the left-most window.<br />

Latest revision as of 04:45, 15 August 2023

WoW API < ChatFrame:AddChannel

"I" iconThis function is implemented in Lua here FrameXML/ChatFrame.lua.
ChatFrame_AddChannel(chatFrame, 'channelName')

Order a chat frame to display a previously-joined chat channel. 


Parameters[edit]

Arguments[edit]

(chatFrame, 'channelName')
chatFrame
Object - The chat frame to display the channel in. Some ex
channelName
String - The name of the chatchannel to activate.

Returns[edit]

nil

Example[edit]

ChatFrame_AddChannel(DEFAULT_CHAT_FRAME, "test");
ChatFrame_AddChannel(SELECTED_CHAT_FRAME, "ErrorInfo");
ChatFrame_AddChannel(ChatFrame1, "AnotherChannel");

chatFrame[edit]

DEFAULT_CHAT_FRAME - Adds the channel to the default chat window.
SELECTED_CHAT_FRAME - Adds the channel in the chat window with focus ( the front window ).
ChatFrameX - Where X is an int from 1 to 10. Seems to add the channel to any chat window, where X=1 is the left-most window.