WoW:API Button SetNormalTexture: Difference between revisions
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m (Move page script moved page API Button SetNormalTexture to API Button SetNormalTexture without leaving a redirect) |
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You have to use "\\" or "/" instead of "\" (since single backslash is the LUA escape character) | Sets the normal texture for a button. | ||
Button:SetNormalTexture(texture or "texturePath") | |||
== Arguments == | |||
:; texture : [[UIObject Texture|Texture]] - The texture to use | |||
:; texturePath : String - The path to the texture | |||
== Returns == | |||
:nil | |||
== Details == | |||
: You have to use "\\" or "/" in the texture path instead of "\" (since single backslash is the LUA escape character) | |||
Although a texture object can be used as the argument, the texture will be ''re-parented'' to the button. Therefore, this function cannot be used to 'share' a texture between different widgets. |
Latest revision as of 04:45, 15 August 2023
← Widget API ← Button < SetNormalTexture
Sets the normal texture for a button.
Button:SetNormalTexture(texture or "texturePath")
Arguments[edit]
- texture
- Texture - The texture to use
- texturePath
- String - The path to the texture
Returns[edit]
- nil
Details[edit]
- You have to use "\\" or "/" in the texture path instead of "\" (since single backslash is the LUA escape character)
Although a texture object can be used as the argument, the texture will be re-parented to the button. Therefore, this function cannot be used to 'share' a texture between different widgets.