WoW:API Button SetNormalTexture: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
No edit summary
m (Move page script moved page API Button SetNormalTexture to API Button SetNormalTexture without leaving a redirect)
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Important:
{{widgetmethod}} __NOTOC__
You have to use \\ instead of \
 
{{API/Uncategorized}}
 
Sets the normal texture for a button.
Button:SetNormalTexture(texture or "texturePath")
 
 
== Arguments ==
:; texture : [[UIObject Texture|Texture]] - The texture to use
:; texturePath : String - The path to the texture
 
 
== Returns ==
:nil
 
 
== Details ==
: You have to use "\\" or "/" in the texture path instead of "\" (since single backslash is the LUA escape character)
 
Although a texture object can be used as the argument, the texture will be ''re-parented'' to the button. Therefore, this function cannot be used to 'share' a texture between different widgets.

Latest revision as of 04:45, 15 August 2023

Widget API ← Button < SetNormalTexture


Sets the normal texture for a button.

Button:SetNormalTexture(texture or "texturePath")


Arguments[edit]

texture
Texture - The texture to use
texturePath
String - The path to the texture


Returns[edit]

nil


Details[edit]

You have to use "\\" or "/" in the texture path instead of "\" (since single backslash is the LUA escape character)

Although a texture object can be used as the argument, the texture will be re-parented to the button. Therefore, this function cannot be used to 'share' a texture between different widgets.