WoW:API ActionButtonUp: Difference between revisions
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m (Move page script moved page API ActionButtonUp to API ActionButtonUp without leaving a redirect) |
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{{ | {{protectedapi|2.0|}} | ||
{{framexmlfunc|FrameXML/ActionButton.lua}} | |||
ActionButtonUp(buttonID [, onSelf]); | |||
Releases the specified action button. | |||
==Parameters== | |||
===Arguments=== | |||
:(Number buttonID [,onSelf]) | |||
:;buttonID : The button ID of the button to release (Integers from 1 to 12) | |||
:;onSelf : if evaluates to true, casts on yourself no matter the target (See [[API CastSpellByName]]) | |||
:;buttonID : The button ID of the button to release | |||
:;onSelf : | |||
===Returns=== | |||
:;nil | :;nil | ||
==Example== | |||
ActionButtonUp(1); | ActionButtonUp(1); | ||
===Result=== | |||
:#Checks if BonusActionBarFrame is Visible. | :#Checks if BonusActionBarFrame is Visible. | ||
:#On True - | :#On True - | ||
Line 51: | Line 44: | ||
:###Changes Button 1's SetChecked value to 1. | :###Changes Button 1's SetChecked value to 1. | ||
==Description== | |||
:Changes buttonID's state to NORMAL. | :Changes buttonID's state to NORMAL. | ||
: | :''NOTE:'' Works with ActionBarFrame & BonusActionBarFrame. |
Latest revision as of 04:45, 15 August 2023
This function is PROTECTED, and can only be called from Blizzard code.
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- This function is implemented in Lua here FrameXML/ActionButton.lua.
ActionButtonUp(buttonID [, onSelf]);
Releases the specified action button.
Parameters[edit]
Arguments[edit]
- (Number buttonID [,onSelf])
- buttonID
- The button ID of the button to release (Integers from 1 to 12)
- onSelf
- if evaluates to true, casts on yourself no matter the target (See API CastSpellByName)
Returns[edit]
- nil
Example[edit]
ActionButtonUp(1);
Result[edit]
- Checks if BonusActionBarFrame is Visible.
- On True -
- Checks if BonusActionButton1 is in state PUSHED.
- On True -
- Changes BonusActionButton1 to state NORMAL.
- If currently editing/writing macro saves the action.
- Uses the action associated with the BonusActionButton1
- Checks if it's the current action.
- If True -
- Changes Button 1's SetChecked value to 1.
- Else -
- Changes Button 1's SetChecked value to 0.
- Returns - Ending Function call.
- Checks if ActionButton1 is in state PUSHED.
- On True -
- Changes ActionButton1 to state NORMAL.
- If currently editing/writing macro saves the action.
- Uses the action associated with the ActionButton1.
- Checks if it's the current action.
- If True -
- Changes Button 1's SetChecked value to 1.
- Else -
- Changes Button 1's SetChecked value to 1.
Description[edit]
- Changes buttonID's state to NORMAL.
- NOTE: Works with ActionBarFrame & BonusActionBarFrame.