WoW:AchievementLink: Difference between revisions

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== Anatomy of a achievementLink ==
== Anatomy of a achievementLink ==
Finished:
  |cffffff00|Hachievement:2186:00000000002FDDE9:1:12:19:8:4294967295:4294967295:4294967295:4294967295|h[The Immortal]|h|r
  |cffffff00|Hachievement:2186:00000000002FDDE9:1:12:19:8:4294967295:4294967295:4294967295:4294967295|h[The Immortal]|h|r
Unfinished:
|cffffff00|Hachievement:1284:00000000002FDDE9:0:0:0:-1:65529:0:0:0|h[Outland Dungeonmaster]|h|r


* '''"|cffffff00"''' - Colorizes the link (see [[itemLink]])
* '''"|cffffff00"''' - Colorizes the link (see [[itemLink]])

Revision as of 02:35, 20 December 2008

WoW API

achievementLink API Type (String)

achievementLinks are returned by GetAchievementLink().

Anatomy of a achievementLink

Finished:

|cffffff00|Hachievement:2186:00000000002FDDE9:1:12:19:8:4294967295:4294967295:4294967295:4294967295|h[The Immortal]|h|r

Unfinished:

|cffffff00|Hachievement:1284:00000000002FDDE9:0:0:0:-1:65529:0:0:0|h[Outland Dungeonmaster]|h|r
  • "|cffffff00" - Colorizes the link (see itemLink)
  • "|H" - Hyperlink introduction
  • "achievement:2186" - Achievement ID
  • "00000000002FDDE9" - Character ID
  • "1" - Status of this achievement. "1" means finished, and vice versa.
  • "12" - Month this was finished.
  • "19" - Day this was finished.
  • "8" - Year this was finished, starts from 2000.
  • "4294967295" - Flags of details of this. (#1)
  • "4294967295" - Flags of details of this. (#2)
  • "4294967295" - Flags of details of this. (#3)
  • "4294967295" - Flags of details of this. (#4)
  • "|h" - Hyperlink data concluded, text follows
  • "[The Immortal]" - Display text
  • "|h" - Hyperlink conclusion
  • "|r" - Returns color to normal

Details

The detail list portion of the achievementLink is a bitset representing which items are finished.

The character ID corresponds to the character's GUID but it doesn't include the first 2 characters. One might determine whether the given ID is that of the player like so:

local PlayerGUID = strsub(UnitGUID("player"), 3)
local _, id, GUID = strsplit(":", achievementLink);
if (PlayerGUID == GUID) then
  -- Do something only with the player's own achievement links
end