WoW:API GetGlyphSocketInfo: Difference between revisions
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{{wowapi}} __NOTOC__ | {{wowapi}} __NOTOC__ | ||
Returns information on a glyph socket. | Returns information on a glyph socket. | ||
enabled, glyphType, glyphSpellID, icon = GetGlyphSocketInfo(socketID[, talentGroup]); | |||
==Arguments== | |||
;socketID : Number - glyph [Glyph SocketID|socket index]] (1 to GetNumGlyphSockets() ) | |||
;talentGroup : Optional Number - (dual) specialization index (1 to {{api|GetNumTalentGroups}}(...)). | |||
== Returns == | |||
;enabled: Boolean - 1 if available, nil if locked. | |||
;glyphType : Number - GLYPHTYPE_MAJOR (1) or GLYPHTYPE_MINOR (2) | |||
;glyphSpellID : Number - spell ID of socketted glyph, nil if no glyph is socketed. | |||
;icon : String - Glyph rune texture path. | |||
== Examples == | == Examples == | ||
The following code scans all the glyph sockets and prints out the status of each one. | The following code scans all the glyph sockets and prints out the status of each one. | ||
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end | end | ||
end | end | ||
== Notes == | == Notes == | ||
* {{api|GetSpellInfo}} can be used to translate glyphSpellID to a glyph name. | |||
* The talentGroup argument was added in [[Patch 3.1]]. |
Revision as of 23:35, 3 June 2009
← WoW API < GetGlyphSocketInfo
Returns information on a glyph socket.
enabled, glyphType, glyphSpellID, icon = GetGlyphSocketInfo(socketID[, talentGroup]);
Arguments
- socketID
- Number - glyph [Glyph SocketID|socket index]] (1 to GetNumGlyphSockets() )
- talentGroup
- Optional Number - (dual) specialization index (1 to GetNumTalentGroups(...)).
Returns
- enabled
- Boolean - 1 if available, nil if locked.
- glyphType
- Number - GLYPHTYPE_MAJOR (1) or GLYPHTYPE_MINOR (2)
- glyphSpellID
- Number - spell ID of socketted glyph, nil if no glyph is socketed.
- icon
- String - Glyph rune texture path.
Examples
The following code scans all the glyph sockets and prints out the status of each one.
for i = 1, NUM_GLYPH_SLOTS do local enabled, glyphType, glyphSpellID, icon = GetGlyphSocketInfo(i); if ( enabled ) then local link = GetGlyphLink(i);-- Retrieves the Glyph's link (nil of no glyph in Socket); if ( link ) then DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." contains "..link); else DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." is unlocked and empty!"); end else DEFAULT_CHAT_FRAME:AddMessage("Glyph Socket "..i.." is locked!"); end end
Notes
- GetSpellInfo can be used to translate glyphSpellID to a glyph name.
- The talentGroup argument was added in Patch 3.1.